We are excited to announce a new feature on the Hub: Favorites!
You can now add resources to your favorites, and organize your favorites into collections!
You can check out the details in our official announcement!
I created a quick and dirty Wall-Divider in Blender. Low Poly for good and smooth in-Game Performance. Collision is of course applied
Note: Set the Scale of this Asset from 1 to 0.7 for more realistic height
Previews: