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Changes in this Alpha version:
- Female and Male Mesh Support
- Operating instructions with tips
1. Export the female VAM mesh in OBJ format from the program.
2. Install the plugin in Blender.
3. Load the VAM mesh into Blender via the side panel (VAM 2 DAZ).
4. Create a DAZ mesh, whether...
Changes in this version:
- Automatic genital detection to avoid large deformations in this area.
- Shape key adaptation. No separate shape key is generated for the figure in order to be able to generate new keys for changes on this mesh.
1. Export the female VAM mesh in OBJ format from the...
1. Export the VAM mesh in OBJ format from the program.
2. Install the plugin in Blender.
3. Load the VAM mesh into Blender via the side panel (VAM2DAZ).
4. Create a DAZ mesh, whether skinned or in T-Pose.
5. Edit the DAZ mesh in Blender as needed. Adjustments can be made to the pose of skinned...
Hi guys! As the title suggests, I have encountered some common situations. But idk how to solve it.
When I export the .obj to DaZ, things are going wrong, specifically, when in Daz Studio, the position is wrong (The scale is correct).
*The picture attached is the outcome of importing the .DUF...
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If you're a content creator using my free resources to create paid content, please consider joining my Patreon too, so I can keep releasing things for free...
This is a copy...
Hello all,
I've been playing around with Vam for a while, and I got the Creator membership back in June. At the time I was in a zone, and felt like I grasped the many components that make up this amazing tool. Unfortunately, I got sick, but I've been on the mend for a few weeks.
I've...
Can someone help me, please? This problem has been bothering me for a long time. The deformation from Daz to VAM is not accurate.
Daz genesis2 to VaM
I posted a thread in the sub-forum Customization > Morphs
Are the morph inconsistent between Daz and VaM?
but no one has replied. I was...
Hey guys, do you know if i can use the model i made in blender in Vam?
or like Daz, i can firstly import the default Vam model to blender then export them to Vam like a morph?
wait for your answer, many thanks
Hello again!
Welcome to my Second guide!
In this guide I'll take you through the steps of using the .obj you obtained from WRAP3D to importing it into Daz3D then turning it into a morph usable in VAM!
For this guide you'll need a couple of things like the previous one!
Download Daz3D...
https://hub.virtamate.com/threads/creating-clothing-daz-blender-marvelous-designer-unity.12309/
Was the closest discussion I could find, and I also found a helpful tutorial for understanding configuring clothing simulation correctly here:
I'm probably going to have to start over with any...
VAM Only supports Daz Genesis 2 Figures and this tool will only work properly with Genesis 2 figures.
Version 2 no longer requires the user to have .NET 6 installed. All needed files are packaged into the Daz to VAR 2.exe
This makes the exe much larger but simplifies running it as a user.
This...
I try to import a duf but it ends up looking like the attached picture. The scale is 10x too small and the forward axis is wrong. Saving as a duf has no options. How do I fix this? Thanks
I'm trying to make my first piece of clothing and it shows up okay if I make it as an AssetBundle in Unity, but that's apparently not compatible with the clothing creator.
When I export the FBX and go into DAZ Studio 4, then import it and go to save scene, then import that duf in VAM, what I...
Introducing VAM To Daz 2
This is a utility I made to bring my VAM characters back into Daz Studio. Once it is in Daz you can then send the model out to Maya, Blender, Zbrush, etc... for further refinement.
With a simple drag and drop operation this utility will convert VAM's Bone and Mesh...