• Hi Guest!

    We have posted a new VaM2 dev log on Patreon, starting a monthly cadence of written progress updates between Beta releases. Highlights include the new Gizmos System, Selection Carousel, and Modes System with Context-Specific Editing. Beta1.2 is 15 of 21 items complete.

    Read the full post on Patreon, or follow progress on the public Trello roadmap.

bake

  1. Freeze 2d

    Plugins + Scripts Freeze 2d 1
    Hub-Hosted VAR CC BY

    This is an experimental plugin which takes a bunch of pictures of a person atom. It then shows the correct picture based on the viewing angle. This simulates the 3d atom without any gpu rendering. This set of pictures can be exported. They can be later loaded onto any scene. 2 more plugins...
  2. Dormitory room

    Paid Assets + Accessories Dormitory room 1.0

    Dormitory room (request #2 completed) VAR size - 147 mb Geometry - Lowpoly (288.542 vertex) 321 merged objects Collider - One collider for all room (41.861 vertex). Doors, rugs, walls and chair (8024 vertex). 49 885 in total Textures - 4096-512 Resources...
  3. The 90s Room

    Environments The 90s Room v1.1
    Hub-Hosted VAR CC BY

    This is my first time to publish assets on hub, I hope you enjoy it. Both day and night versions have a full baked light source, if you prefer to set up your own light source, the package includes a non-baked version, the night version of the TV model set up a transparent material screen, you...
  4. DanVR

    Question Bake Morphs ?

    Hi All, I'm tweaking my character's morphs in VAM for hours... I used so many combinations of the morphs, I know that I can save the "LOOK" and even Morph Presets I guess, BUT! Can I somehow "BAKE" (also known as Freeze in some 3D softwares) the Morphs ? Basically baking supposed to "merge"...
Back
Top Bottom