• Hi Guest!

    We are extremely excited to announce the release of our first Beta1.1 and the first release of our Public AddonKit!
    To participate in the Beta, a subscription to the Entertainer or Creator Tier is required. For access to the Public AddonKit you must be a Creator tier member. Once subscribed, download instructions can be found here.

    Click here for information and guides regarding the VaM2 beta. Join our Discord server for more announcements and community discussion about VaM2.
  • Hi Guest!

    VaM2 Resource Categories have now been added to the Hub! For information on posting VaM2 resources and details about VaM2 related changes to our Community Forums, please see our official announcement here.

bake

  1. Dormitory room

    Paid Assets + Accessories Dormitory room 1.0

    Dormitory room (request #2 completed) VAR size - 147 mb Geometry - Lowpoly (288.542 vertex) 321 merged objects Collider - One collider for all room (41.861 vertex). Doors, rugs, walls and chair (8024 vertex). 49 885 in total Textures - 4096-512 Resources...
  2. The 90s Room

    Environments The 90s Room v1.1
    Hub-Hosted VAR CC BY

    This is my first time to publish assets on hub, I hope you enjoy it. Both day and night versions have a full baked light source, if you prefer to set up your own light source, the package includes a non-baked version, the night version of the TV model set up a transparent material screen, you...
  3. DanVR

    Question Bake Morphs ?

    Hi All, I'm tweaking my character's morphs in VAM for hours... I used so many combinations of the morphs, I know that I can save the "LOOK" and even Morph Presets I guess, BUT! Can I somehow "BAKE" (also known as Freeze in some 3D softwares) the Morphs ? Basically baking supposed to "merge"...
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