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I have encountered this issue numerous times now. After creating some (simple) animations, going back to an animation causes one of the limbs on the atom to snap back. Can't find a node in Timeline that governs this. Deleting and remaking the animations doesn't fix it. Applying the pose sets it...
Title is crap but heres the details.
im copying a pose from an animation futher in the timeline. copy paste the pose and overwrite the pose in the animation. press play and suddenly theyre pulling all kinds of shapes.
what am i doing wrong?
im making sure that all the targets are the same...