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  1. mediamac1

    Assets Food 101

    Many thanks, I'll dig in and certainly I will leave a credit if used/successful.
  2. mediamac1

    Assets Food 101

    Argh, now I got it... i tried to figure it out inside code / VAM. Didn't see that recently the same question has been raised. Will try to prep my PreFabs accordingly. Many thanks.
  3. mediamac1

    Assets Food 101

    Great demo & plugin, opens many new possibilities! Thanks for sharing it with us. I'm studying your food101 plugin code but struggle with root_throwable on CUAs. Can you please give me a hint or short indication on how to approach this to make my own CUAs compliant with your plugin.
  4. mediamac1

    Looks Kaya

    Useless unless fully packaged as explained by ky1001. As the look looks promising I did not give any ratings (as it cannot be changes afterwards). Looking forward for a fixed version.
  5. mediamac1

    Looks Funny Leo

    The look looks very good but as already said above with those dependencies, lot of them not even on the hub this would be waste effort and not recommended to download. If you want to rework then I suggets you have a look on this one here: Plugins - Morph Merger | Virt-A-Mate Hub (virtamate.com)...
  6. mediamac1

    Looks Cinderella

    This is a very nice and interesting look! But looking at the dependencies these are absolutely awful. Especially all things Wolverine333 is a huge mess. Either use a common morph pack instead of all those various other sources or morph the morphs. Not sure if you know the plugin MorphMerger from...
  7. mediamac1

    Looks Rey

    This is a very nice and interesting look! But looking at the dependencies these are absolutely awful. Especially all things Wolverine333 is a huge mess. Not sure if you know the plugin MorphMerger from ProjectCanyon. With this free plug-in from the VamHub you can get rid of those dependency mess...
  8. mediamac1

    Plugins Realtime Lipsync

    And checkout AWWAlkers scanner script that digs in all your VARs searching for the offending PHMMouthOpen morphs.
  9. mediamac1

    Plugins Realtime Lipsync

    Maybe you have it more than 1 time somewhere. VaM despite the location is using UIDs to look up for morphs, hairs and clothes. Also watch out for those VSM* morphs as discribed in the other thread: Freezing Model issues with RT_LipSync - All but hair and heels | Virt-A-Mate Hub (virtamate.com)
  10. mediamac1

    Plugins Realtime Lipsync

    RT_LipSync uses/references the morph PHMMouthOpen. I deleted it from the local folder /Custom/Atom/Person/Morphs/female. Now all my affected scenes work again and the mouth moves when speaking. I have not noticed any other problems. All of my affected scenes work again after this manipulation...
  11. mediamac1

    Plugins Realtime Lipsync

    You are right it has something to do with female morphs under Custom/Atom/Person/Morphs/female. Renaming the folder so that VAM doesn't consider them resolves the issues but will break several other scenes. The ones you suggested were not in there... hard to tell which one have an influence...
  12. mediamac1

    Plugins Realtime Lipsync

    Would say the last one... there is only the 2.2e. Not clear why or what the interference is... the plug-in worked for months.
  13. mediamac1

    Plugins Realtime Lipsync

    I also experience the animation stuck problem (body visualization frozen, atoms / clothes / hair still moving acording to the animation). When removing the plugin things work as intended, no freeze. The only RT_Lipsync plugin / dll in place is the one under AdamAnt5.Realtime_LipSync.1.var. Any...
  14. mediamac1

    Looks Margot

    LOL, looking at your version history you tried hard but I'm afraid there is still a bit of a mess in your package. I gave another glance and did following correction: - checking for what Crimzzon.rturtui.latest.var was used, actually only the scar decal - corrected the reference to this decal...
  15. mediamac1

    Looks Margot

    Love the look but the dependencies... having a look what is missing I think you messed up with MorphMerger. Actually the most important morphs are missing marggot-d132aaa3.vmi and marggot-d132aaa3-genital.vmi that are the result of MorphMerger but all the various other (dependency) morphs are...
  16. mediamac1

    Looks Tiffany

    I like her look, very well done. Just a note. Please pay attention to which dependencies you use. In the last looks you put on those of the commerical vamX. Instead of using the original packages from the respective creators in terms of hair and clothes. If you would put on the right ones, you...
  17. mediamac1

    Scenes Suppositories & Thermometers

    mediamac1 updated Suppositories & Thermometers with a new update entry: Pivot Point & Textures Read the rest of this update entry...
  18. mediamac1

    Scenes Motion capture RISE OF THE MACHINES 2

    Looks great. Unfortunately I cannot find a dependency ReignMocap.Caged4HUB.1. Where can I get this one?
  19. mediamac1

    Scenes Suppositories & Thermometers

    mediamac1 submitted a new resource: Suppositories & Thermometers - Suppositories & Thermometers for kinky medical fetish play. Contains: assets & demo scenes. Read more about this resource...
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