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  • Users: lapiro
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  1. lapiro

    Plugins Decal Maker

    Hi Chokaphi, DecalMaker has a critical bug that needs addressing. When you package DecalMaker into the .var scene, it prevents clicking any buttons in the plugin warning popup menu. Removing DecalMaker resolves the issue.
  2. lapiro

    Plugins HeelAdjust2

    Nope, unfortunately, the issue persists no matter how fast or slow you do it. All I want is to add toe and heel colliders to the already recorded mocap on high heels, which already has the toeControl JointDriveX angle and FootControl x Rotation adjusted to match the high heels angle. No matter...
  3. lapiro

    Plugins HeelAdjust2

    Hi,@CheesyFX . I've been tinkering with the plugin for a bit longer, and I think I've figured out how it works. However, it seems that the preset with the "Lock Toe Joint" activated is not working correctly. When I equip and unequip heels, it messes up the toe collider orientations.
  4. lapiro

    Plugins HeelAdjust2

    I'm also getting this error when I try to remove the plugin from the scene: !> Exception during LoadJSON: System.ArgumentNullException: Argument cannot be null. Parameter name: key at System.Collections.Generic.Dictionary`2[System.String,MVR.FileManagement.VarFileEntry].TryGetValue...
  5. lapiro

    Plugins HeelAdjust2

    @CheesyFX There's still an issue. I saved a new heel preset and reloaded the scene, but it got messed up.
  6. lapiro

    Plugins HeelAdjust2

    @CheesyFX Hi, Here are more minor bugs: 1) The value of 'ToeColRot,y' will be messed up if you tweak 'ToeRotation.z'. 2) HeelColRot.x is not set to 0 by default.
  7. lapiro

    Plugins HeelAdjust2

    and this one as well: ToeRotation.Z
  8. lapiro

    Plugins HeelAdjust2

    Btw here is the small bug with HeelColrot.y
  9. lapiro

    Plugins HeelAdjust2

    Thanks for taking the time to test it out! It wasn't my intention to create more issues :) . Your idea about reparenting the toe collider to the foot sounds promising!
  10. lapiro

    Plugins HeelAdjust2

    Hi, @CheesyFX Hazmhox has developed a useful script that prevents cua colliders from passing through any objects, such as walls and floors. Could you consider implementing it into your plugin? This would ensure that heel and toe colliders don't penetrate objects. 1) Unity physics has several...
  11. lapiro

    Plugins FocusOnMe!

    @CheesyFX F8 The 'depth of field' feature also enables bloom, and there's no way to turn it off.
  12. lapiro

    Plugins Plugin UI Undocker

    @Stopper, the plugin, unfortunately, doesn't work with CheesyFX's "Focus on Me".
  13. lapiro

    Plugins [Experimental] Alternative Futa

    Despite the error, everything seems to be working properly. No more FPS drops.
  14. lapiro

    Plugins [Experimental] Alternative Futa

    Could the script be modified so that the plugin initializes during scene loading, instead of when a character root is selected?
  15. lapiro

    Plugins [Experimental] Alternative Futa

    @Stopper, I've tried to repack your plugin with the 'Morph Pack' checkbox selected, but it doesn't seem to make any difference. The error persists." And here is the video on how to reproduce the issue:
  16. lapiro

    Plugins [Experimental] Alternative Futa

    @Stopper, amazing work! The new update fixed the issue with the pelvis colors. However, the " morphs not found" error still persists: !> Unable to find the morph by uid Stopper.AlternativeFuta.15:/Custom/Atom/Person/Morphs/male_genitalia/AltFuta Bone+Mesh Y-Offset.vmi or by the name AltFuta...
  17. lapiro

    Plugins FocusOnMe!

    Hi @CheesyFX, I've noticed that the 'ToggleSceneLights' button stops working when you switch to a different scene. However, I've checked your script and found that if you modify the 'ToggleSceneLighting' method this way, it should work fine:
  18. lapiro

    Plugins [Experimental] Alternative Futa

    No no, I mean, the color of the 'Male Pelvis Material' just doesn't stick after you reload the scene. I saved it with a dark color but it loads with the default one.
  19. lapiro

    Plugins [Experimental] Alternative Futa

    From Vam Wiki: ”Hard Reset” Hard reset will essentially reboot VaM. Clearing out any physics issues, flushing memory and putting the program into the same state it was when launched without having to relaunch.
  20. lapiro

    Plugins [Experimental] Alternative Futa

    There is another issue concerning the color of the male pelvis textures.
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