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  • Users: TRSD
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  1. T

    Plugins CustomUnityAsset BlendShapes Controller

    This plugin is basically what got me into asset creation, since the possibilities suddenly seemed infinite. I've been wondering if it's possible to make the plugin load BlendShapes from multiple meshes in one prefab? It would make the workflow a lot nicer, since I currently I have to merge all...
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    Other Tentacle "Orca" subscene

    TRSD submitted a new resource: Tentacle "Orca" subscene - Add multiple Orcas to any scene with UI controls for each. Read more about this resource...
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    Plugins Naturalis (free)

    eyy thanks. Didn't put that together at all. Will put it to good use!
  4. T

    Plugins Naturalis (free)

    Through triggers I can only find a way to toggle the right side for a clothing profile. And a ton of options for (Right) with no counter part for left. I got a scene where I've set up a slider that incrementally changes the "wrap state" of the top, exposing either or both breasts. I can achieve...
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    Scenes XRAY shoot

    Nice, I was making prep work for adapting it, possibly an on-the-fly change for the scene. But I ran into issues with expressions being goofy as hell on the human look, and no easy way to seperate all the animations from each other. So glad you got it to work.
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    Scenes XRAY shoot

    TRSD updated XRAY shoot with a new update entry: Fixes Read the rest of this update entry...
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    Scenes XRAY shoot

    TRSD updated XRAY shoot with a new update entry: V.4 - The biggest update yet Read the rest of this update entry...
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    Plugins BodyLanguage

    Maybe I am putting words in their mouth, but that was the gist I was getting they were calling it unprofessional.
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    Plugins BodyLanguage

    Sir this site and asset creation is guided by our dicks. They move on fast. Do not expect professional choices to be made throughout. Especially not free stuff. You couldn't throw money at this author if you wanted to, I'm sure all they ask for is people not be shitty towards them. It really is...
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    Plugins Timeline

    It should still apply even if the wording of the option suggests different. It'll not respond to any other Timeline instance being stopped in the scene once ticked. Only stops directed, directly, at it.
  11. T

    Plugins Timeline

    Under options for each instance of Timeline you can set "Sync with other atoms" on or off to make it self-contained.
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    Plugins LogicBricks

    I tried adding it to an Empty atom instead, and then it works. It must be the built-in CyberpunkTablet that was the issue. So I'll be avoiding putting plugins on that in the future.
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    Plugins LogicBricks

    Hi, extensive user of your plugin. Usually I use the SequenceMachine. Today the use for a StateMachine came up, and I don't know if my scene is the cause or what's going on with the plugin. I can add states, but I can't select between them. I'm assuming it's supposed to have a state selector...
  14. T

    Plugins Skin Micro Detail & Tessellation Plug-In

    Personally I don't mind it so much. But it would be pretty pro if it faded out when you're too far to properly see the details anyway.
  15. T

    Plugins Skin Micro Detail & Tessellation Plug-In

    Big collision trigger parented to the person that reacts to the camera rig -> Turns off the plugin on exit, enables on entry. 🧠 (I haven't actually tried this)
  16. T

    Plugins Skin Micro Detail & Tessellation Plug-In

    This is great stuff. Would it be possible to get more control over what areas it's applied to? An alphamask perhaps? Working!
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    Guides How to use Passthrough in VAM (VR/AR)

    only works with 90hz refresh rate or under. You probably have it set to 120hz.
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    Plugins Timeline

    A bunch of times now I have run into a limitation of the sequence randomize feature, unless I'm missing something. I'd really love to be able to tag specific animations within a layer that uses randomize to be excluded from it. I have a layer that randomizes expressions, a few expressions I only...
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    Plugins BodyLanguage

    Right hadn't thought about lipsync. I think toggling BodyLanguage's voice off temporarily while your other audio plays would do the trick.
  20. T

    Plugins BodyLanguage

    Is it possible to redirect the sound away from HeadAudioSource? Then you could just parent an AudioSource to the head and have that play it.
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