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    Question how to unlock characters positions ?

    You mentioned animation, which I assume means something like Timeline. Generally, as far as I understand it, Timeline is tracking the absolute position of where each control is in the scene,ie, not relative to the person node. @Acid Bubbles may have something else in the works, but my...
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    Question a model based on a photo?

    FaceGen isnt perfect, but I keep going back to it, because it provides the best starting point, like TToby has been saying. Especially for the textures. Use high res photo references, with good lighting. Gigapixel is great to for doing magnification with little negative effects, also paid...
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    Question A list of all the body morph modify options?

    not that I know of, and given how many custom ones are out there, a diagram wouldnt be maintainable most likely. the bundled morphs are sorted into nice categories, but once you start loading a bunch of custom ones, you are pretty much trusting the morph creator to use good names. as for how...
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    Answered A way to test in which state a statemachine is?

    I know this isn't precisely what you asked, but based on what you're trying to do, I think you should be looking at "select choice". Check out the Demo scene that came with the logicbrick.12 download from the hub, it's in the 01-14 example set
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    Question Texture Face from a Real Human (Reference Image based) ?

    take a look at materialize (I think it's bounding box software), and at least it was free...hopefully still is. It'll give you height, metallic...from which you can derive the Specular, Gloss with a tiny amount of effort.
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    Question Is there a way to rotate the pitch/horizon in VR?

    great feedback, thanks for the thoughtful remarks directed at nobody in particular
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    Question Genital Morphs from DAZ to VAM , How is the Workflow if VAM has no Standard Shape Morphs i can use?

    yah, I see the problem there. another thought would be to create a lattice object,fit it to 1 eyeball, and then snap it to the vertices of another.
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    Question Genital Morphs from DAZ to VAM , How is the Workflow if VAM has no Standard Shape Morphs i can use?

    couldnt you import a 2nd base female from daz, select just the eyeballs using the vertex group or material selection, and then separate it into its own object....move it into place, and then join it? I've never tried this, but just thinking out loud here...the vertex count shouldnt change, in...
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    Answered The problem with importing clothes

    have you tried disabling sim, and playing with the wrap to morphed verticies and and adjustments tabs? sometimes you'll find adjustments enabled by default and you have to re-zero them
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    Question "Easy" way of walking animation while creating a scene?

    This advice I got from @Acid Bubbles himself, in lieu of an actual plug-in feature. I'm paraphrasing as best I can and i did try this . 2 layers, in one you have the model essentially walking in place, like on a treadmill. In the other layer, move the model's control node. I found a really...
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    Question Story scene, player choosing an outfit and carrying it over to additional scenes

    Subscene is a better compromise. Keep the selection in the parent scene. Perhaps use @MacGruber plugins to do the selection with state machine + choice in the parent scene. The models, and everything else can be part of a subscene
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    Question glutes / breast grab morphs

    Agree with everything @TToby said. I've been working on such a scene. You basically would want to make the morph yourself so it lines up with the hands/fingers in the scene as best as possible. If i shared mine there's no guarantee it would work on your scene. Also I use @acidbubbles...
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    Question Any pluggins to play AcidBubble's timeline animations randomly?

    I knew about sequence, but not about the subset. That's neat. Another option is combining it with macGruber's state machine and you can do crazy logic, like some random, others in sequence.
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    Answered Switching Pose Presets using AcidBubble's Timeline plugin

    Have you played with subscenes? This allows you to containerize your animations/different positions and hence plugins won't conflict. Also have a look at macGruber's fade plug-in if the subscenes loading is unpleasant
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    Question Leap Motion - VR hands don't collide

    I havent used mine in a while, but my recollection was collision worked, it was just that there was no concept of the force being applied..ie grab/squeeze. that always bugged me. it was like grabbing a stone statue, which killed the realism for me. I had a WMR system, now I'm using a rift...
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    Answered More Sensible Actor Movement?

    holy crap...I never considered doing the teleport thing, lol...that's really smart.
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