Search results for query: *

  1. WrongTamago

    Question New to Virt-A-Mate add at the top of the hub page

    The banner's a nice touch. It's Javascript that's embedded in the page. It simply shuffles through a playlist of MP4 videos. There are currently 4 videos. I'm not sure if it's worth it to create your own page to run the script just to watch 4 videos, but it's definitely possible. I guess...
  2. WrongTamago

    Question UI buttons - How can I lock them?

    They're asking for the buttons to move as if they're attached to the headset. They're "not moving" in relation to the player's POV.
  3. WrongTamago

    Question Can you totally disable all character functions to speed up FPS?

    Have you taken a look at hazmhox' Crowd Generator?
  4. WrongTamago

    Answered What's the point of those *.var.depend.txt files anyway?

    I think one thing that VAM uses the dependency section for is to help you automatically download dependencies in-game through the VAM Hub. If you go so far as to delete them from meta.json, then you might not use that feature anyway. Deleting the references pretty much only helps in cleaning up...
  5. WrongTamago

    Question Question about textures and poses

    Play around with specularity and gloss settings for the clothing (Parameters tab). For latex, you'll want to set specularity intensity much higher than normal. If it has a specularity texture already (Textures tab), then you might want to try changing it to NULL in order to make the shininess...
  6. WrongTamago

    Question Reshade

    ReShade used to be called SweetFX. It's a bunch of post-processing shaders, used for improving the look of a game. You can do stuff like depth of field, color correction, sharpening, blurring, vignette, bloom, etc. Each effect is done through a separate shader, and you can install various...
  7. WrongTamago

    Question How to select an atom via Trigger?

    I see. Normally you wouldn't simply select them with a trigger, but also perform some kind of action. For those kind of triggers: Add an Action. Click "Settings..." Set Receiver Atom to the Person atom that you want to select. Set Receiver to "plugin#N_DeluxePlugin.Synthia.Synthia". Set...
  8. WrongTamago

    Question How to select an atom via Trigger?

    Also in the Customizing SteamVR Controller Bindings guide. For this, bind either one of these: Trigger / Use as Button / Click -> Select Trigger / Use as Trigger / Click -> Select If you choose "Use as Button", then you only have to pull the trigger part of the way. If you choose "Use as...
  9. WrongTamago

    Question bind trigger to vr controller buttons

    I wrote the Customizing SteamVR Controller Bindings guide. VaM supports mapping actions to buttons, which is much more precise than mapping buttons to other buttons (because buttons often perform several different actions). If that doesn't contain your answer, then can you tell us what you're...
  10. WrongTamago

    Question How to use Vive Controllers?

    I don't have Vive controllers, so I can't speak to this issue well, but anything that is mapped to "Free Move" navigation mode can also be mapped to regular navigation outside of that mode. I just don't know if there's something else important that's mapped to those controls. Please see my...
  11. WrongTamago

    Answered Question about dependencies and how to manage them

    It's the package builder. It includes dependencies of dependencies, and it's not very smart about it. You can see the entire dependency tree in meta.json. Your "Male 4" person is using the "Erect 2.vmi" morph. This is referenced from your own Reanimator.Daughter_and_Mother_Roleplay.1.var. Even...
  12. WrongTamago

    Question downloading scene [noobie]

    You don't open VAR files in order to install them. You have to move the file to your VaM AddonPackages folder. For example, if you installed VaM to D:\Virt-A-Mate, then the folder will be: D:\Virt-A-Mate\AddonPackages
  13. WrongTamago

    Question Undressing via triggers/timeline

    Looking at a scene that does it, you set the "allowDetach" property on a clothing item to true. That sets it so that you can pull it off. The animation itself uses ClothGrabSpheres to do the pulling.
  14. WrongTamago

    Question Physics rate and framerate

    It's not strictly true that games always run at the same rate. Modern games try hard to account for all kinds of frame rates, but some do various tricks like locking the FPS below what the graphics card can put out. For instance, Skyrim (which admittedly, is nearly a decade old now) has a...
  15. WrongTamago

    Question How do you replace a character model in a community created scene?

    That's an old post. The ability was added last August. It only works for scenes that use merge scene loading. It works for sapuzex' scenes, except the few points where it does a regular scene load, like when the location and characters change. Before You Start: Load up your desired look. It...
  16. WrongTamago

    Question Any idea why I get this error? "Plugin does not exist"

    As MacGruber said, you put them into Saves/scene/. You open the VAC in the game as if it's a scene. The game will then fully extract it. The VAC is no longer needed after that, but you have to delete it manually. You could run the VAC again, but there's no need, because the extracted files are...
  17. WrongTamago

    Question Any idea why I get this error? "Plugin does not exist"

    It's looking for it in the ClockwiseSilver.SilverCircler.3.var file. You're showing that it's been extracted to your VAM folder. If you extract VARs, then you have to fix all the references to it. It's not really a great idea, because it's a lot of work. Just take the VAR file and leave it in...
Back
Top Bottom