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  1. Phawniks

    Question is there a way to make the character's 2 hands disappear

    There is This plugin by HAL9001 that makes them transparent. If you disable colliders for those parts as well they're effectivley gone.
  2. Phawniks

    Question Collider editor

    I've tried disabling colliders which tends to cause passthrough problems as well as reciever targets not reacting to them as if they where a ghost. You can turn up physics springs, dampers, and mas forces if the target atom keeps moving out of the way or even lock them in place but the atoms...
  3. Phawniks

    Question Clarification on terms in Atom physics controls

    I was hoping someone could help me understand more about the atom physics controls. I understand the terms spring and damper are in relation to the rotation and position of an atom. The terms I don't understand are: 1] Joint Drive 2] In general what does the comply control setting do...
  4. Phawniks

    Question Switching Poses with linked atoms

    So when I was loading a pose preset through a button trigger this issue was occuring. Saving the pose in the timeline settings worked much more consistently if a atom of one person is parented to another. A trigger track is a feature available on the timeline plugin that lets you call a...
  5. Phawniks

    Question Difference in Light Types

    Thanks everyone for replying. The performance setting that was the culprit. Thank you for the explanations Schmidt and DJ.
  6. Phawniks

    Question Difference in Light Types

    It's hard to reproduce but I'll be sure to remember that next time it happens. Thanks guy.
  7. Phawniks

    Question Difference in Light Types

    I can't find a post explaining the diffence between Point, Spot, Directional, Area. I know that they sound self explanatory (and I thank the developers for that consideration) but they act strangley sometimes in scenes like spot lights flickering on and off depending on where I am and point...
  8. Phawniks

    Question Switching Poses with linked atoms

    OHHH that changes things. Even if my headset get's uncomfortable fairly quickly I'll bet the workflow is worth it.
  9. Phawniks

    Question Switching Poses with linked atoms

    Adding a trigger track to a timeline plugin about 0.2 seconds after the pose loads to change the state of the body I wanted to link and that worked. I didn't want to use time line for animation because I'm not very good at it. XD but thanks both of you for your help.
  10. Phawniks

    Question Switching Poses with linked atoms

    Thanks dude I'll give it a try!
  11. Phawniks

    Question Switching Poses with linked atoms

    When I am swithing between poses that have atoms of one person linked to another, they do not load correctly and unpredictably so. I'm making a uneducated guess that there's some unwanted physics happening right when the characters are placed and initialized but I don't know. Some patterns...
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