I figured it was possible through unity, but I thought I had done this in VAM before. I will try to make a CUA then. It should only look like something emitting a light and not actually be lighting the scene.
thx
Does anyone know, how I could make sphere f.e., that ignores lighting and acts similar to the emissive panels that already exist in virtamate? I seem to remember, that I have done it before, but I may be wrong.
Greetz, Fruitz
If you enable mirrors you are probably getting limited by your GPU-thread, that's why the load on the CPU is less. If you want to stop your CPU feom overheating you could try limiting your framerate. No program in existence I know of takes your CPU temps into consideration. Your issues are...