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  1. Acid Bubbles

    Question FOV

    This is not really what you're looking for, but maybe it could be a part of the solution: - This could be used to set the FoV using a trigger: https://hub.virtamate.com/resources/utilities.916/ (see FieldOfViewController.cs ) - If you want to to be on scene load, or on VaM load, you just need...
  2. Acid Bubbles

    Question Keypress to cum?

    You can try https://hub.virtamate.com/resources/keybindings.4400/, there's an extension called KeybindingsExtensions_ScenePluginTriggers that you can also add, which will give you the ability to map key bindings to plugins, so any plugin that has CumAssist could be triggered using a specific key...
  3. Acid Bubbles

    Question Screenshots from Passenger view possible?

    (Or you can save the disabled state of this button using "Save Defaults")
  4. Acid Bubbles

    Question Screenshots from Passenger view possible?

    I have to admit that I use.... printscreen...
  5. Acid Bubbles

    Answered How to rotate a character 180 instantly using timeline?

    You can try loading a pose, that will "force apply" all bones at once, this is the only way to avoid physics just going crazy for "instant movements" like that (Timeline has a built-in pose system that you can use)
  6. Acid Bubbles

    Question Is there a way too open a scene that's "too big"?

    @neoajdude sorry I can't be here as much as I'd like but I do care and want to help, really :) So, what you CAN do in the future if you're ready to hold on and move up the learning curve, is use something like jq: https://stedolan.github.io/jq/ That would allow you to extract a piece of the...
  7. Acid Bubbles

    Question Is there a way too open a scene that's "too big"?

    Hi @neoajdude ! I'm aware of this problem, and sadly it's part of VaM's memory limit... I will work on a new method for saving those files separately but it's a lot of work. In the meantime: 1. Did you try to update to the latest VaM version? It has improved memory, and should allow for larger...
  8. Acid Bubbles

    Question Creating a seamless loop in Timeline with two animations

    @cs2022 Some options: 1. In the Sequencing screen, make your Anim 1's next animation to be Anim 2, and Anim 2's next animation to be Anim 1. That'll loop between one and the other. 2. Delete the last few keyframes and use interpolation to return to the initial position. That can be more work to...
  9. Acid Bubbles

    Question Actionable way to activate triggers via vr controller button press?

    Hi! :D VaM's VR controllers input is not "overwritable", which means you have to kind of "cancel out" whatever the controller did, and do what you need. That can be done in a plugin, though it will also do what the trigger would, e.g. if it selects another atom, then you need (in code) to...
  10. Acid Bubbles

    Question Mocap Timeline animation of feet & legs on a Quest 2?

    You could try Embody for this, it allows you to attach controllers to specific controls, e.g. for puppeteering the head using the hand controller.
  11. Acid Bubbles

    Question Invisible items blocking UIbuttons?

    If you ever find exactly why this happens, let me know! It's been bugging me forever and I still didn't figure out the cause either.
  12. Acid Bubbles

    Answered Play audio on Timeline.

    Yes :) https://github.com/acidbubbles/vam-timeline/wiki/Audio
  13. Acid Bubbles

    Question How to create a video from an animation?

    @cs2022 because... I.... didn't know :| lol
  14. Acid Bubbles

    Question Building Animations From Poses in Timeline

    1. The Pose tab in Timeline will save everything; all node states, physics settings, etc. It's a safe way to get a clean starting point for your animation, and it's independent on what you actually animate. 2. Not really, you have SmoothMoves which really smoothes everything but also reduces...
  15. Acid Bubbles

    Question Building Animations From Poses in Timeline

    Hi there! I'll be guessing a little, but these things might help: - In Timeline, only nodes you actually added as targets will be animated. So if your pose has different targets than the previous one, it will be overwritten. - Poses will re-apply all nodes, so that's good, but it will also...
  16. Acid Bubbles

    Question Walking vr leg movements in fpp

    @HolySchmidt I meant in Desktop you can "possess" an atom and walk around, it's just that in VR there are complexities around guessing your movements from your head motion, on Desktop you don't really care if the head "bobs" for example. @nagsugo none, sadly :( I'd _love_ to continue but right...
  17. Acid Bubbles

    Question What if I deleted WindowsCamera during scene making accidently, is there a way to add it again?

    You could copy and paste the WindowCamera atom from another scene's JSON. In the JSON you'll have something like this: { ... some stuff ... "atoms": [ { this is an atom }, { this is another atom } ] } with line breaks. After the [ character, you can add: "id" ...
  18. Acid Bubbles

    Question How to use Embody or Passenger to create poses?

    You could also toggle off "Restore pose after possession", so you can leave possession, take screenshots, etc. and re-possess after. https://github.com/acidbubbles/vam-embody/wiki/Trackers
  19. Acid Bubbles

    Question Strobe Light

    @Ballard's solution is great (I didn't think of this but it's a very good idea!), it'll allow you to sync the lights with volume, which will usually work great with very low time and effort (which is what we want!) The approach with Timeline is much more time intensive, however it can allow you...
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