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  1. Spacedog

    Plugin Presets for more atom types

    Plugin Presets are a real time saver for building scenes, it would be great if they were available for more atom types. For example you could have a CustomUnityAsset preset that puts the Vamifier plugin on so you don't have to search for it every time.
  2. Spacedog

    Completed (1.20.1.6) Triggers can't reference atoms if they are not in the same subscene

    It seems I spoke too soon anyway, I thought the trigger issue was parenting but it seems to be anything outside the subscene regardless of parent. Looking forward to the next release :D
  3. Spacedog

    SubScenes and SubFolders

    OK I tried again and it works fine. Thanks!
  4. Spacedog

    SubScenes and SubFolders

    I swear I tried this but it didn't work. I will try again.
  5. Spacedog

    Completed (1.20.1.6) Triggers can't reference atoms if they are not in the same subscene

    Great! Are you going to keep the warning message? It seems a bit redundant in that case.
  6. Spacedog

    SubScenes and SubFolders

    Let me preface this by saying that I can work around this so if it can't be done then fair enough, but it would be very helpful. The problem: Each subscene has it's own folder which means if you have more then one significantly sized project it can be hard to see what subscene belongs with...
  7. Spacedog

    Completed (1.20.1.6) Triggers can't reference atoms if they are not in the same subscene

    @meshedvr I have made a discovery! The tickbox in the SubScene atom "Auto load on parent subscene restore" is a bit confusingly named but this is what I was after, it lets my put my UI at the root of the scene to be parent of everything and independently update it and other SubScenes. I *think*...
  8. Spacedog

    Completed (1.20.1.6) Triggers can't reference atoms if they are not in the same subscene

    Unfortunately I tried your suggestion of putting the subscene in a root subscene but it gave the same error. I have my UI as a subscene so it can be modified without loading the rest of the scene but it won't let me trigger anything outside even if they share the same root subscene. I...
  9. Spacedog

    Completed (1.20.1.6) Triggers can't reference atoms if they are not in the same subscene

    After some further testing this seems to be a VAM limitation. I can set up a trigger in a subscene that references another atom not in the same subscene and it works fine, but it gives an error when I try to save the subscene. This pretty much kills all my plans to use subscenes, I really hope...
  10. Spacedog

    Completed (1.20.1.6) Triggers can't reference atoms if they are not in the same subscene

    Actually this may be a bug with VAM. I removed an atom from a subscene and it seemed to have broken VAM's ability to reference it. I will investigate and put in a bug report if needed.
  11. Spacedog

    Completed (1.20.1.6) Triggers can't reference atoms if they are not in the same subscene

    I need to be able to trigger a events in atoms that aren't in the same subscene but VAM gives an error and won't save the trigger. This seems a rather artificial limitation, is there any chance this can this be allowed?
  12. Spacedog

    Completed (1.20.1.6) Loading SubScenes usability

    If you want to load a SubScene via a trigger you have to first set the SubScene storeName to be loaded then trigger LoadSubScene. This seems a bit clumbersome, especially when the storeName has to be typed in or copy /pasted, which basically rules out doing it in VR. Is there a reason there...
  13. Spacedog

    Objects blocking UI interactions

    I'm finding that as I build scenes and test them it is often tricky to press UI Buttons because objects or body parts are blocking them when previously they didn't. Especially in intimate close up scenes it becomes a bit of a chore to get the angle right to hit buttons. I understand the...
  14. Spacedog

    Favourites as a category instead of tickbox?

    I really like the new favourites system but it is a bit of a pain to get a list of your favourites to show, you have to click on the flattened category which takes a little while to load then tick the box to show favourites. Then I forget Favourites is ticked and I wonder why I can't select...
  15. Spacedog

    Better folder construction

    I've mentioned this before but the only trouble with the flattened view is that if you have a lot of assets it lags like crazy.
  16. Spacedog

    Ability to search in var packages too

    Use the filtered view and you can search just fine.
  17. Spacedog

    Official VAR file compression poll

    Meshed said 5 messages ago: "VaM is using DXT1 and DXT5."
  18. Spacedog

    Official VAR file compression poll

    I don't suppose there is some sort of slight compression that could be as fast but not compress much? The only thing that I like compression for is animation data, which compresses very nicely. I think I'll take performance over that any day though.
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