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  1. T

    Is it possible to make an atom reference another atoms controller?

    I'm trying to make a futa atom with a vagina. So I'm trying to ADD a functioning penis to a female. I'm going to try out adding 2 atoms to a scene, then hiding everything from one except penis, and disable the physics. Then I'll have 1 atom and 1 penis. Then I'll see if it's possible via code...
  2. T

    Is it possible to make an atom reference another atoms controller?

    Is there a way to do this in an external program? Like import the person model, cut off a bit, resave it as a new asset that you can import? (obviously extra steps)
  3. T

    Is it possible to make an atom reference another atoms controller?

    As per the title. A made up example would be, there are 2 atoms in the scene, generic ones, and the goal is to make atom 2s leg function as atom 1s. And I don't mean just link them together, I mean that whenever anything references atom1.leftleg (or whatever the syntax is) it would be pointing...
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