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  1. B

    Any way to clean up massive duplicated morph files?

    I believe moving the loose morph files will break any scene/appearances connected to them. VARs can be moved around inside the addon folder. But everything else is a direct link to a file. VAM isn't smart enough to look elsewhere as far as I know. Back all of it up and use something like...
  2. B

    Claw hands

    Don't revert anything that isn't hand-related. I think the weird stuff like this comes from either conflicting morphs/too many morphs on one area or an unsupported morph like something from Genesis 3. I would find anything you think is affecting the hands and go one by one, reducing it by a...
  3. B

    Claw hands

    Resetting the pose then defaulting morphs affecting the hand would be my first step.
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