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  1. V

    Question help with looping in Timeline

    thanks for your replies, will work to understand blending times
  2. V

    Question hair lying down

    I'd like to get my model's hair to collide with bed and billow out, but can't get any good results. I've messed with physics and styling and the hair let loose plugin, but couldn't figure anything out on my own. Are there certain hairstyles that would work better for this? Does hair just...
  3. V

    Question help with looping in Timeline

    Are there any easy or 'built in' ways to help an animation loop more smoothly? Like is there a way to control how fast or aggressive the animation goes from the end key frame back to the starting one? I often alter longer animations into smaller loops, and try to trim to get roughly matching...
  4. V

    Question for timeline, is there a way to reverse playback

    hey, is there a way to play an animation in TL where once animation reaches the end, that play then goes from last frame back to first?
  5. V

    Question switching mocaps help

    I know this can be done through timeline... but with the vanilla animation mocaps ... is there a way to switch the file without going through menus? The main everlaster plugin doesn't seem to be able to be triggered in this way by buttons. Does anyone know a work around to switch a scene's...
  6. V

    Question too much timeline to load, but why?

    After reducing the keyframes, the message log says that the key frames get reduced 95%, but when I export this animation... the file size stays the same. When I then try to further reduce the key frames... I can but it seems to keep the info from the original animation (like so I could restore...
  7. V

    Question too much timeline to load, but why?

    Thanks this is just what I need to do. If I take an animation that timeline has imported from a mocap, what reduction settings do you recommend?
  8. V

    Question too much timeline to load, but why?

    thanks for response.... for creating a scene that is saved locally as json file, do the skins and clothes textures etc go into the file size? I'm currently looking to create the largest json file that I can that vam will open and so far it seems timeline is main thing I have to think about
  9. V

    Question too much timeline to load, but why?

    Are timeline animations the main source of save file size? If not, what other things should I think about for optimizing? thanks for help
  10. V

    Question too much timeline to load, but why?

    Can someone direct me to info about how many timeline animations I can have in one scene? I've noticed that if I add too many, then the scene will save but not load back up. But I can't figure out what the limit is... like it doesn't seem to be affected directly by time length. What can I do...
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