• Hi Guest!

    We are extremely excited to announce the release of our first Beta for VaM2, the next generation of Virt-A-Mate which is currently in development.
    To participate in the Beta, a subscription to the Entertainer or Creator Tier is required. Once subscribed, download instructions can be found here.

    Click here for information and guides regarding the VaM2 beta. Join our Discord server for more announcements and community discussion about VaM2.

Search results for query: *

  1. voidkampf1984

    Getting started with custom script GUI? [Edit: Solved]

    Thank you both, very helpful tips. Very much appreciated! I think I'm starting to get my head around the system. Once I feel confident enough in my understanding I'll try and put a beginner's tutorial video together.
  2. voidkampf1984

    Make builtin object invisible through a script?

    In unity the Transform is treated as the container for the game object. transform.gameObject.SetActive(false); is how you deactivate a unity gameobject. GetComponentInParent<Transform>().gameObject.SetActive(false); can be used if the object is nested, it will access the transform of the...
  3. voidkampf1984

    Getting started with custom script GUI? [Edit: Solved]

    Edit: Tl;Dr I took a look at the sample files provided by MeshedVr. It's all a lot more simple than it looks. Hi sorry if this has been asked before but I am at a loss & have spent a few days trying different searches... I have a pretty good knowledge of unity, c# etc... but I'm not finding...
Back
Top Bottom