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  • Hi Guest!

    Please be aware that we have released a critical security patch for VaM. We strongly recommend updating to version 1.22.0.7 using the VaM_Updater found in your installation folder.

    Details about the security patch can be found here.

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  • Users: xexka
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  1. X

    Plugins PosingHelper

    No worries, take your time to study for your exams. No one wants you to rush and compromise your grades. We'll be eagerly waiting for the next update!
  2. X

    Plugins PosingHelper

    I assumed it was possible because I saw this mod: Maybe it can help in this matter. I managed to get the best results when viewing it from the front with this combination: x = Input.GetAxis("Mouse X") * Time.deltaTime * sensitivity.val; y = Input.GetAxis("Mouse...
  3. X

    Plugins PosingHelper

    Sorry if I was a bit confusing. For example, I want to move the character's left arm, I do shift+click on the arm on the model (with Toggle Targets enabled) and the arm is selected in the plugin so I can move it with Space. If I then do a shift+click on another arm, that arm is selected in the...
  4. X

    Plugins PosingHelper

    . now there's movement mode and movement axis . Positional = default , Rotational = hold left Control . XY = default , Z = hold left shift
  5. X

    Plugins PosingHelper

    Nice implementation of the controls. Here are some more ideas: Shift+click on a bone on the character model to select this bone in the plugin (similar to how buttons are currently work), with a change in color of that bone so you can see which ones are selected right on the model. Shift+click...
  6. X

    Plugins PosingHelper

    Great job on creating this plugin! Simple and incredibly useful. As for controls, I would assign keybinds for toggling modes, for example, shift for movement along the z-axis, and ctrl for rotation. That way, shift+space - would be z-axis movement, ctrl+space - rotation, and shift+ctrl+space...
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