• Hi Guest!

    We are extremely excited to announce the release of our first Beta1.1 and the first release of our Public AddonKit!
    To participate in the Beta, a subscription to the Entertainer or Creator Tier is required. For access to the Public AddonKit you must be a Creator tier member. Once subscribed, download instructions can be found here.

    Click here for information and guides regarding the VaM2 beta. Join our Discord server for more announcements and community discussion about VaM2.
  • Hi Guest!

    VaM2 Resource Categories have now been added to the Hub! For information on posting VaM2 resources and details about VaM2 related changes to our Community Forums, please see our official announcement here.

Search results for query: *

  • Users: xexka
  • Order by date
  1. X

    Plugins + Scripts Timeline

    I second this. I fix it by parenting inside the timeline, but this information should be passed to the plugin automatically, I suppose.
  2. X

    Plugins + Scripts PosingHelper

    No worries, take your time to study for your exams. No one wants you to rush and compromise your grades. We'll be eagerly waiting for the next update!
  3. X

    Plugins + Scripts PosingHelper

    I assumed it was possible because I saw this mod: Maybe it can help in this matter. I managed to get the best results when viewing it from the front with this combination: x = Input.GetAxis("Mouse X") * Time.deltaTime * sensitivity.val; y = Input.GetAxis("Mouse...
  4. X

    Plugins + Scripts PosingHelper

    Sorry if I was a bit confusing. For example, I want to move the character's left arm, I do shift+click on the arm on the model (with Toggle Targets enabled) and the arm is selected in the plugin so I can move it with Space. If I then do a shift+click on another arm, that arm is selected in the...
  5. X

    Plugins + Scripts PosingHelper

    . now there's movement mode and movement axis . Positional = default , Rotational = hold left Control . XY = default , Z = hold left shift
  6. X

    Plugins + Scripts PosingHelper

    Nice implementation of the controls. Here are some more ideas: Shift+click on a bone on the character model to select this bone in the plugin (similar to how buttons are currently work), with a change in color of that bone so you can see which ones are selected right on the model. Shift+click...
  7. X

    Plugins + Scripts PosingHelper

    Great job on creating this plugin! Simple and incredibly useful. As for controls, I would assign keybinds for toggling modes, for example, shift for movement along the z-axis, and ctrl for rotation. That way, shift+space - would be z-axis movement, ctrl+space - rotation, and shift+ctrl+space...
Back
Top Bottom