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    FSR 3.0

    Because VAM uses OpenGL and not DirectX it would (in theory) not be compatible, I don't think any other FSR versions work with VAM actually, so we'll have to wait and see if 3.0 somehow does. For frame generation I don't see why it wouldn't work on VR games that use DirectX.
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    VD for passthrough

    The VD update only works for games that have passthrough support coded into them, and because Virtual Desktop is closed source, no one except for the dev can make a green-screen passthrough effect like korejan did with ALXR (alvr fork).
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    Question Does this quest 2 passthrough trick still work ?

    Setting the Video resolution in the ALVR client to 200% & the sharpness to 0.7+ helps.
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    Question Does this quest 2 passthrough trick still work ?

    Let me tell you what I did: I sideloaded the ALXR apk found here and installed ALVR 18.2.3 using the installer on the github. Then I loaded a scene, deleted the background until it was pitch black and loaded in the Camera Background Color plugin and set it to a shade of green (you can save the...
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    Question Does this quest 2 passthrough trick still work ?

    I also get that, doesn't happen often enough for me to not use it though, try switching the hand tracking settings in the ALVR client and see if that does anything
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