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  1. Phawniks

    Environments Jade Bathroom

    Phawniks submitted a new resource: Jade Bathroom - Warm and Tranquil Read more about this resource...
  2. Jade Bathroom

    Environments Jade Bathroom 2024-11-03
    Hub-Hosted VAR CC BY

    Made in Blender with Blender kit textures and assets. This Enviorment has a reflection probe which refreshes on "awaken" so if you change the lighting turning the CUA atom on and off will refresh that. Using the CUA editor by Hal9000 you can remove it if you prefer. As for filling the bathtub...
  3. Phawniks

    Environments Backrooms lvl 0

    Phawniks submitted a new resource: Backrooms lvl 0 - That's not almond water! Read more about this resource...
  4. Backrooms lvl 0

    Environments Backrooms lvl 0 2024-10-30
    Hub-Hosted VAR CC BY

    Made in Blender Assets are scaled to in game units and their dimensions are labled in the asset name. There are also subscenes include to help build a scene quickly. Happy Halloween! These are the textures used for the walls and floor in case you want to add extra geometry.
  5. Phawniks

    Environments Retro Room

    Phawniks submitted a new resource: Retrto Room - Blast from the past Read more about this resource...
  6. Retro Room

    Environments Retro Room 2024-10-26
    Hub-Hosted VAR CC BY

    Made in Blender with assets and textures from Blenderkit and Freepoly.org The Ceiling fan, Computers, Television, and lava lamp are all animated with emmisve video textures and can be turned on and off with some inviisible trigger buttons. The office, lounge, and beanbag chair are all seperate...
  7. Phawniks

    Environments Limestone Quarry

    Phawniks submitted a new resource: Limestone Quarry - Big, small, short and tall this assetpack has them all Read more about this resource...
  8. Limestone Quarry

    Environments Limestone Quarry 2024-10-12
    Hub-Hosted VAR CC BY

    Credits to the Megascan Project A sample scene is included
  9. Phawniks

    Morphs breaking physics in timeline animations

    That's it! I wasn't checking which ones I was using for bone morphs so that clarifies things alot. I haven't yet figured out why it started happening but thank you for the input. I'll post another reply here if I get to the bottom of it.
  10. Phawniks

    Morphs breaking physics in timeline animations

    I've suddenly found my timeline animations breaking due to certain morphs and poses being keyframed in them. The morphs that do and don't have this problem is not consistent. It only occurs when there is a keyrframe of that morph included in the animation and it seems to affect hands and...
  11. Phawniks

    Environments Ancient Temple

    Phawniks submitted a new resource: Ancient Temple - Sexy sacrifices satiate spirits Read more about this resource...
  12. Ancient Temple

    Environments Ancient Temple 2024-10-03
    Hub-Hosted VAR CC BY

    Made in Blender with some Chapel models from Quixel Megascans and textures from Blenderkit. I've included some of the textures used in a media album as well as some complementary ones so you can add additional geometry if you so desire.
  13. Box_height.jpg

    Box_height.jpg

  14. Box_metallic.jpg

    Box_metallic.jpg

  15. Box_normal.jpg

    Box_normal.jpg

  16. Old Mossy Tiles_Albedo.jpg

    Old Mossy Tiles_Albedo.jpg

  17. Old Mossy Tiles_Displacement.jpg

    Old Mossy Tiles_Displacement.jpg

  18. Old Mossy Tiles_Normal.jpg

    Old Mossy Tiles_Normal.jpg

  19. old tiles with moss bump.jpg

    old tiles with moss bump.jpg

  20. old tiles with moss diffuse.jpg

    old tiles with moss diffuse.jpg

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