via5 submitted a new resource:
Vamos - Drag&drop var files to open scenes, auto UI scale for multiple monitors. A BepInEx plugin
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Applies to 1.21.0.4 and 1.21.1.0. Works fine in 1.20.77.13.
When started in VR, VaM.exe takes 100% of all 16 cores and leaks about 5000 handles a second. Process Explorer shows that they're all \Device\Afd, which are socket handles afaik. After a few seconds, most network operations fail system...
This is not a new problem with 1.20.77.2, I can reproduce it with 1.20.1.4.
1) Go in the "Scene Add Atom" tab.
2) Make sure "Select Atom On Add" is _not_ checked.
3) Add a new Person atom.
4) Click the "Cycle Select Person Atom" button. The new Person atom is selected.
Then:
5) Go back to the...
This is not a new problem with 1.20.77.2.
Add the attached script to a Person atom. There's a force on the X axis that's applied to the Person's head, moving it to their right.
Then, click the "Open Top Menu" button (star icon), wait a few seconds, then click "Return To Scene View". The...
This is not a new problem with 1.20.77.2.
When the "Casual Denim Jeans" are in the "Down" state, there seems to be some collision happening around the female genitals that don't happen with other clothings, such as the "DATM Pants". The collision mesh seems to be the same in either state.
I'm...
1) Create an empty scene
2) Add a Person
3) Select it (click the Cycle button, for example) so the control window opens
4) Move the camera by holding the middle or right button. Zooming with the wheel also works but is less obvious.
I get about 250 fps with just a Person atom and the UI closed...
1) Click the arrow icon (the "Select" tab)
2) Click a Person atom in the list on the left ("Atom")
3) Click "control", the Person's window opens
4) Click the arrow icon again
5) Click the same Person atom. The selection on the right ("Control") automatically moves to "None".
6) Click "control"...
There's this in the 1.20.1.5 patch notes: "File Browse - Fixed issue with scroll not resetting to top of file browser on page change". I don't know what the issue was, but I think it makes the save/load scene file dialog not remember the scroll position anymore. This was a really useful feature...
I have a scene that dropped from 30-35 fps to about 15. Looks like the physics times have significantly increased, going from 16ms to a steady 24ms. Settings at Max, MSAA 8X, Soft Body Physics disabled. Ryzen 7 3700X, 32GB of RAM, RTX 2070 S.
There's a CUA in this scene, which has no impact on...
After loading or merging a scene, some of the atoms seem to use the names from the previous scene. It's difficult to reproduce, but it happens regularly, with different names appearing in different places, even on the same atom. However, it seems to be purely a visual bug, the actual names are...
The order in which the "Cycle Select Person" button switches between persons is often unpredictable. I can't say exactly what the algorithm is, but sometimes a person is selected twice in the cycle or not at all (A->B->A->C, for example).
As long as VAM has focus, the mouse wheel will always zoom even if another window is hovered. It's really annoying with multiple monitors. VAM should only handle the mouse wheel when the mouse is hovering the window.
When logging too much stuff, I first see
String too long for TextMeshGenerator. Cutting off characters
(Filename: Line: 222)
then
ArgumentException: Mesh can not have more than 65000 vertices
at UnityEngine.UI.VertexHelper.FillMesh (UnityEngine.Mesh mesh) [0x00000] in <filename...