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  • Users: uld
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  1. U

    Plugins FocusOnMe!

    Thanks for the great plugin. LightMeUp functionality, could we use Stopper's Lightoption "toggle which game layers are affected by the light" function? I know this is a small need, but I don't want light on the ground. (I would like to use it to generate shadows on the floor when playing with MR.)
  2. U

    MMD Show Plugin Gone?

    Hello. I don't know why, but late last month the entire creator account suddenly disappeared. It's a shame, because it was a well-designed plugin.
  3. U

    How to Customize ALVR-Client for Quest 2 Passthrough on Windows with Any Mask Color

    Sorry for repeating myself, I added the else and it compiled successfully. Compiled in the range (0.00, 0.00, 0.196)-(0.286, 0.31, 0.765), I set the VaM background to 113,113,130, and the border is much less noticeable! However, the silver hair and whitish areas show through, so it is...
  4. U

    How to Customize ALVR-Client for Quest 2 Passthrough on Windows with Any Mask Color

    I am not sure why, but I have succeeded in removing the veil. Here's the part. color.a = all(greaterThan(color.rgb,vec3(0.28,0.30,0.74))) ? AlphaValue : 1.0f; I changed it like this and it is now completely transparent. color.a = all(greaterThan(color.rgb,vec3(0.28,0.30,0.74))) ? 0.0f : 1.0f...
  5. U

    How to Customize ALVR-Client for Quest 2 Passthrough on Windows with Any Mask Color

    Thank you for your response. It seemed that the reason was that I had ignored the tip you had written. I followed this and was able to compile successfully. (taskkill is a must) I did not follow this. (Tip: Consider creating a new folder at the root of your hard drive, e.g., C:\P, to avoid...
  6. U

    How to Customize ALVR-Client for Quest 2 Passthrough on Windows with Any Mask Color

    Thank you for creating the guide and distributing the compiled data. I am using QuestPro, and the compiled data is transparent, but it looks like a white veil. The green version of Pbpjan15 and the black version of korejan are completely transparent. I am currently trying to compile it myself...
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