Search results for query: *

  1. F

    DAZ Clothes import error

    Dont know if this will help, i followed partly an guide from discord (boots) 1. get in daz the base figure, bring boots, unparent them 2. delete daz figure, bring daz figure back, now the objects is just as wrong as when you bring them to vam, the boots and heels are below the foot in daz. 3...
  2. F

    DAZ Clothes import error

    hmm i had same problem with a simple shoe that the toe tip goes longer away from characters toes, distorts sort of ”melts” the tip of the shoe, some texture mapping , selecting correct ones ( what daz original mesh uses) help .. abit .. but no cigar..
  3. F

    DAZ Clothes import error

    Solved this with 100% success, have your prop in DS, from here - export .obj (with all maps ect.) file->export wavefront obj - clear scene and import the .obj - save this scene and import the prop normally in vam
  4. F

    DAZ Clothes import error

    not the figure wearing the clothing. Then you do save as > support asset > figure/prop. yes this is what i did, still get the same error, most clothes work fine ( G 3,2,8) but of course the one that i would like.. wont.. i dod run the G8–> G3 converter , to fit the prop to dimensions og G2..
  5. F

    DAZ Clothes import error

    save as a figure/prop (Save as > Support asset > Figure/prop). Nope no luck remains broken..
  6. F

    DAZ Clothes import error

    instead of just saving the .duf as scene. Highlight the .duf and save as support asset, figure/prop.? I seem to be bit on the slowside here and a totally new user: Highlight the .duf? where? in DS? on windows folder? select where? save as support asset, figure/prop ? in DS? WHERE?
Back
Top Bottom