We are excited to announce a new feature on the Hub: Favorites!
You can now add resources to your favorites, and organize your favorites into collections!
You can check out the details in our official announcement!
BW_1, BW_2 and BW_3 have simulation turned off, so you can toggle "Enable sim" in right moment of your animation via trigger. Or just go to phisics and turn it on.
BW_L, BW_R, BW_chin and BW_nose not intended for animation and is more suitable for static shots. But you can try 😉
In archive you...
Set of 5 male clothing pieces:
- Helm;
- Chainmail with gloves;
- Tabard;
- Pants with boots;
- Pants with boots (open state).
Warning!
You need SupplementaryColliders Plugin by UrukYay for it to work correctly.
As we know, male hips and legs don't have correct collisions by default.
This...
Now it's 5 dresses instead one:
- Default;
- Left breast open;
- Right breast open;
- Front open;
- Back open.
This is not presets, each one have separate clothing mesh
- New asset - Examination Chair;
- Examination Table internal connections changed - now you can turn off and on it in Control mode (Previously, only the Table stand was turned off);
- Second monitor stand for chair control added.
New psicholab from Patreon 2019.
Totally retextured, colliders was optimized, no baked lights.
Examination table was full remeshed and retextured.
In var we have the scene with room, examination table and monitors with settings.
All furniture is movable.
No dependencies.
This room will be...