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  1. CheesyFX

    Plugins + Scripts BodyLanguage

    Thanks! Please see the main page for an explanation of the force settings.
  2. CheesyFX

    Plugins + Scripts BodyLanguage

    For now, all persons have to be on and advanced colliders have to enabled on plugin load. You can disable them later on if you want.
  3. CheesyFX

    Plugins + Scripts BodyLanguage

    Thanks man, everything good for now :) I'm glad you're getting used to it and find it useful. Just hit me up if you have any questions!
  4. CheesyFX

    Plugins + Scripts BodyLanguage

    Thanks, glad you like it :) XRay is bugged in VR (till the next version).
  5. CheesyFX

    Plugins + Scripts FocusOnMe!

    I found the issue. There will be an updated version in the (near) future. And no, the lights aren't atoms.
  6. CheesyFX

    Plugins + Scripts FocusOnMe!

    Yes, this doesn't work right in VAM. I might as well remove the setting.
  7. CheesyFX

    Plugins + Scripts BodyLanguage

    Yes you're right, there is a computational overhead, but this is already fixed in my dev version. Load times are drastically shorter now. It's not exactly seamless. It rather snaps. That's one reason I why I did not expose the parameter. Things that are meant to be toggled during gameplay...
  8. CheesyFX

    Plugins + Scripts BodyLanguage

    No problem mate, I don't feel offended. Sorry if my words sounded a bit harsh. It's just that most of the questions around here are not about how to properly use but how to disable features I put a lot of thought in, and this can be a bit demoralising. I always try to figure out why people want...
  9. CheesyFX

    Plugins + Scripts BodyLanguage

    No, the clients enabled setting is not triggerable in the current version. I'll implemet it in v72, despite not getting why this is necessary. You either want my gaze or not. If the head should be stationary in some pose, use the gaze strength as I said. The eyeTargetControl will be a selectable...
  10. CheesyFX

    Plugins + Scripts BodyLanguage

    "Tempy Disable Gaze" works like a toggle. It will be disabled untill you call it again. You should call it on pose enter and on pose exit for your licking poses. But honestly, I'd rather set the gaze strength to zero, which is automatically stored with the pose.
  11. CheesyFX

    Plugins + Scripts BodyLanguage

    No morphs are stored with the poses except for hand poses for some good reasons. So the expression you set up did not "apply" to any of the poses (rather than all). You can use secondary plugins like @Virtamales mentioned or simply use the pose triggers to directly control the morphs.
  12. CheesyFX

    Plugins + Scripts BodyLanguage

    What does "fail to initialize" mean? If you temp disable the gaze first your focus now call won't have an effect because the gaze is disabled. If you want them to focus a specific target just call focus now after setting the duration as you wish. Another option to prevent the head from turning...
  13. CheesyFX

    Plugins + Scripts BodyLanguage

    Thanks for the explanation. Unfortunately I don't have a clue what the issue could be in your scene. Please tell me if it happens aagain in another scene. Maybe you can figure out what step in the creation process causes the bug. Do you know that BL has its own foreskin simulation? Runrudolf's...
  14. CheesyFX

    Plugins + Scripts BodyLanguage

    There are different models for males and females in VAM. Females are generally more detailed in terms of colliders (e.g. legs) and they have additional features like an anus and breasts (and of course a vagina). That's why BL only works with females, it relies on things only found on the female...
  15. CheesyFX

    Plugins + Scripts BodyLanguage

    So the issue only appears after reordering the poses? I've never heard of such a bug. Is there something printed to the error log? Is it reproducible within a very simple scene?
  16. CheesyFX

    Plugins + Scripts BodyLanguage

    I don't follow. How what functions? Gender tag?
  17. CheesyFX

    Plugins + Scripts BodyLanguage

    Maybe because this plugin is female only, as stated in the first paragraph of the overview...
  18. CheesyFX

    Plugins + Scripts BodyLanguage

    Hard to tell without the beginning of the log. Maybe this: VaM has to be installed inside a folder, not directly to the root of a drive.
  19. CheesyFX

    Plugins + Scripts ShakeIt

    Hi and thanks :) Yes, it's possible, but I wasn't sure if it's really worth an update.
  20. CheesyFX

    Plugins + Scripts ShakeIt

    Hi and thanks, Michisan! First, have you read the description in the UI? There are 2 kinds of reactions: 1. flexing due to angular acceleration (dynamic) 2. flexing in static poses due to the limb having to be hold against gravity (static). You are interested in the latter it seems. See here...
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