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    VaM2 Resource Categories have now been added to the Hub! For information on posting VaM2 resources and details about VaM2 related changes to our Community Forums, please see our official announcement here.

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    Plugins + Scripts DeeperPlugin

    Hey there boris47. I wanted to know if it would be possible to give the option to the User of your Plugin (somewhere in the Plugin's UI, maybe, like a checkbox), to turn either On, or Off, the "Auto Female Genital/Anus Morphs" option (in the Auto Systems tab). Because, by default right now...
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    Plugins + Scripts DeeperPlugin

    Anyone else experiencing VAM crashes (CDTs) when loading a preset? I mean a preset from this plugin of course. I set up my values for both a female and male Atoms in a scene, it's fine for that. I can save the presets for both (and it shows in the folder location without problems). But if I try...
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    Looks Summer Suit Luna Snow

    Thank you for this very good port! However, I just wanted to say that there's no Limbs Normal texture (I.E. not in the package at all, so of course it creates a clear seam on the skin in the scene). Just letting you know :)
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    Plugins + Scripts DeeperPlugin

    Hello again boris47, I'd like to give a suggestion once more. It's for the Throat bulging effect. Would it be possible to add new sliders for the Throat bulging to increase in Width like you did recently for the Belly / Chest? Thank you very much for all your work! :)
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    Plugins + Scripts Solid Nails

    Why are you so awesome Skynet? lol I swear your goal is to turn VAM1 into VAM2 before VAM2. Amazing work, as always!
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    Plugins + Scripts DeeperPlugin

    I just want to say THANK YOU, boris47, for the latest update! It's amazing! It works very well (even better than before). The new Bulge morphs are fantastic! I am very grateful for your time, and your work sir; this plugin - in my opinion - is now pretty much essential.
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    Plugins + Scripts Better Bends

    Really cool plugin! This is somewhat simulating the joint correction stuff in VAM2 yeah? I can't recall the name but it's... Quaternion system something? I spoke to a porting artist months ago who told me that basically Joint Correct, or similar plugins right now for VAM1 is something that VAM2...
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    Looks Elena from SF6

    Spectacular port, and it's FREE?! Man, thank you very much!
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    Plugins + Scripts Orifice Dynamics

    Hey there. I wanted to point out a small "issue". It's about the Base Auto Genitals, in the Plugin's main settings. There is the option to Disable it (by Unchecking the checkbox). However, if I uncheck the checkbox to basically re-enable the base Auto Genitals, the option itself remains...
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    Plugins + Scripts Orifice Dynamics

    Hey there! Just wanted to know if this would be compatible with Boris47's DeeperPlugin? (especially considering it's a Session Plugin) https://hub.virtamate.com/resources/deeperplugin.57149/ Also, since I think DeeperPlugin works best without using the ColliderEditor, would that affect your...
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    Plugins + Scripts CPU Performance Patch (Up to 30% faster physics, up to 60% more FPS)

    I find this interesting. So right now I'm on a 9800X3D + RTX 3080 12GB + ASrock X870E Taichi + 64GB G.SKILL 6000Mhz CL26 system (I had the intention to get a new GPU... but °1 they don't actually exist and °2 if they do, they're all overpriced; so I'm just skipping for now, not sure until when...
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    Looks Yuffie Kisaragi

    Superb port! Amazing details. Just a question though, the regular body morph value is set at 0.700. Is that the value for the 'canon' (default) morph? Or should it be at 1.000? Thanks!
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    Do you guys use HuntingSuccubus' Subsurface Scattering?

    Nope, not using any PostMagic, I've tested it under 'no other plugins' conditions as well as under completely fresh 100% vanilla VAM installation (with just SSS and some scene dependencies going). It's 100% repeatable every time. However, as I said, it's mostly seen under specific camera...
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    Do you guys use HuntingSuccubus' Subsurface Scattering?

    I use it yeah, but mostly because of the Tessellation rather than the actual Subsurface effect; although I do keep a subtle amount of Subsurface effect active, just adjusting the values to a low amount. What I do like about it is that it can truly help improving / changing the overall skin tone...
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    Looks Alma from MHWs

    Ok so I took more time to check on this, turns out that the Hair wasn't "missing", per se. It's actually in the scene, next to Alma near her feet. I found out by turning the Skybox on. However, now the issue is of course that the hair doesn't load 'onto' her Head. I'll try to see what I can do...
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    Looks Alma from MHWs

    Hello there regguise. Just wanted to say that I gave her a try, and her hair is missing for me (in the default scene). I do have the Look Dependency plugin installed. Curiously enough, Blazedust's CUAManager (Session Plugin) tells me it's there, in the scene; but it just doesn't visually show...
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    Plugins + Scripts VAMMoan 2 (teaser)

    Amazing news, this new version looks really good and more advanced than the original (which serves its purposes well enough I'd say in most cases). The only thing I do somewhat 'worry' about is in regards to the 'Slaps'. My hope is that somewhere in the Advanced Options section, we can place...
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    Hey there. Sure, my settings are: [threads] computeColliders=5 skinmeshPart=5...

    Hey there. Sure, my settings are: [threads] computeColliders=5 skinmeshPart=5 skinmeshPartMaxPerChar=5 applyMorphs=5 applyMorphMaxPerChar=5 affinity=1,3,5,7,9,11 engineAffinity=7 [threadsVR] computeColliders=5 skinmeshPart=5 skinmeshPartMaxPerChar=5 applyMorphs=5 applyMorphMaxPerChar=5...
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    Plugins + Scripts CPU Performance Patch (Up to 30% faster physics, up to 60% more FPS)

    In the description (under Spoilers, FAQ section): Open vam, wait until you see the main menu. Then open powershell and execute Code: Get-Process | select VaM.exe -expand Modules -ea 0 | where {$_.ModuleName -like 'skinmeshpartdll.dll'} If its running, it...
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    Plugins + Scripts CPU Performance Patch (Up to 30% faster physics, up to 60% more FPS)

    I agree, an update to include 13Beta1 would be nice, it would give us all the option to try both: one with version 12, one with 13Beta1; and seeing then which one is more stable for us, etc (in my case I've been using 13Beta1 for months without major issues). Thank you very much for doing this...
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