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Hi CheesyFX,
found a bug in CheesyPluginSuite.cs V9.
When using the session plugin it always loaded my female plugin-preset onto male persons instead of the male-plugin-preset.
So I checked the "gender detection" first, which was working correct ... then I noticed what was wrong:
Line 227 is...
When using the experimental 'Render'-toggle (Control + R) in scenes with VAMStory- or VAMCUI-UI by hazmhox this plugin will now detect them on each atom and they will stay visible. (show-filter is enabled by default).
known bug:
The combined use of some UI-plugins and the experimental...
Out of curiosity, how do you even create such extreme morphed characters?
I doubt this get's wrapped from one model to another ... like with similar shaped models.
First attempt to fix the scaling conflict with updated plugins posted on Discord #scripting channel here:
https://discord.com/channels/363274293112602636/505398213675581453/1297611737528537121
Will be back next weekend.
I was able to replicate a plugin conflict where BodyLanguage causes the bottom left toolbar to reset it's scale. The remaining part of the UI stays at the 4K UI scale for me. Was it the same for you @ouroborolapse ? Like this:
Don't think this is intentional by @CheesyFX and some sort of side...
Yeah, that should not happen. Does it happen for every scene or a specific one?
Just checking, does '4k' mean you have a 3840x2160 monitor and you also start VAM in that native resolution?
I suspect that it triggers a "safeguard" for some reason:
There a check that verifies that the...
Inspect Material is a VAM plugin that shows a list of...
Material properties
Shader properties
Texture properties + actual texture
... from "Renderer"- and "DAZSkinV2"-objects on the current atom. DAZSkinV2 is for inspecting a persons skin.
It is provided "as it is" without any code cleanup...
I was wondering if we could come up with better default key bindings before VAM 2 releases?
Maybe the mods could do some research and ask user on the Hub what are their most used custom keys and their purpose?
Then pass the results or suggestions to MeshedVR.
Suggestions I use and think could...
Could use a fixed offset slider for the 'distance' function that allows to add something like +1 to the value before it's used as 'OnChange'-trigger.
I'd use it to extend the light range a bit over the exact distance between two atoms.
Not sure if that would be something other users find useful...
Did a quick and dirty test with older 5800X & latest Windows 10 22H2. Don't read to much into it.
1. user account: started VaM with Vsync off and low resolution to avoid GPU cap and loaded up default scene
2. enabled administrator account
3. administrator account: repeat step 1
4. disabled...
Noticed the CC-BY file named KAFAROS.Small_Attic.1.var is missing on the Hub. I think this used to be Hub-hosted, but I'm not sure.
It can be found in a public Patreon post by Kafaros:
https://www.patreon.com/posts/scene-small-46565707
VaM
The BBC hates it, but we love BBC.
Referencing 'white knight moral high ground' BBC-documentation (British Broadcasting Corporation) that included VaM.
Simple standalone plugin to change the speaker mode from default "Stereo" to any other supported mode.
For example: 5.1 or 7.1
Usable as Session plugin - pick your desired mode and then overwrite your session plugin "User Default".
Removing the plugin will not reset to Stereo. The mode stays for...
For a while I've been on 546.17 and the previous version. All the never versions seem less stable to me.
It's not like these version crash all the time, but I do have occasional problems like:
rare (1-2 per week?) driver crashes. Windows / the driver does recover successful. It reloads...
Should be fixable IF only the brackets are messed up and nothing important was deleted.
A text editor that can highlight matching bracket pairs helps. Visual Studio does this or Sublime.
Have not used Notepad++ a long time. So my info may be outdated ...
If I remember correct it did required...
@jaro That's a leftover file from old experiments with beat per minute detection. It's missing the actual code and cannot be loaded. This was not supposed to be in there. I should have deleted that one.
Because all currently released SallySoundFX versions did not include the "raw untouched"...
My theory is the fps increase because it's reducing the rate at which all fixed calculations happen first. Usually physics in Unity, probably more stuff like (morphs?) in VaM. If they are tied to a short timer (1 sec / 72 Hz fixed rate = 13,88 milliseconds max per fixed frame) and MUST be...