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Hi Guest!
Please be aware that we have released another critical security patch for VaM. We strongly recommend updating to version 1.22.0.12 using the VaM_Updater found in your installation folder.
Details about the security patch can be found here.
New RAM (2 sticks instead of 4), better CPU cooling. CPU overclocked with PBO and Curve set to -30 on almost all cores.
I tried overclocking RAM (over XMP) and adjusting timings but got worse results:
GPU sits at around 75% utilization, so I'm still CPU limited :C
I tried different CPU configurations, disabling SMT made things worse.
I had some success by leaving only 2 cores enabled with PBO. Doing Auto Overclocking and manual overclocking brought lesser results.
I tried different core configurations, I managed to overclock them to over 5 GHz...
Well there is not much difference between 2080 Ti and 3090 Ti :C
I think I'm CPU limited. As I know VAM uses only one or two cores for phisics.
I ran the VR test without vrpeftkit because it caused a lot of visual artifacts. I also used the bat file method to run VAM directly from VirtualDesktop...
Hi, I know that this is an old thread, but thoud to post the solution anyways for someone in the future.
I had the same problem, I restarted my PC and ran VAM without SteamVR. Everything works now :)
Here is detailed guide...
Hi, I had the same problem, I restarted my PC and did what T_bob wrote. Everything works now :)
Here is detailed guide: https://hub.virtamate.com/resources/how-to-launch-without-steamvr-performance-increase.30496/
Is something like this already implemented in VAM?
VR 3D Media Viewer
This plugin allows to use stereo 3D images or videos in VR.
https://forum.unity.com/threads/vr3dmediaviewer-view-stereoscopic-3d-content-in-vr.403328/
Desktop:
Automatic GPU OC via MSI Afterburner
Oculus 2 via AirLink
Preparations:
I manually set headset refresh rate to 120 HZ (to avoid VSync problem MacGruber mentioned).
I also manually set render resolution to be fixed, It would change in between benchmarks and would cause problems in...
I had similar issues, I don't know if this actually changes anything, but I copied VaM (OpenVR).bat file and edited its content to START "VaM" VaM.exe -vrmode OpenXR.
I used the latest version from github - download link in Per-game installation section.
I think VamBlaster wants to export things from UE the same way as doing assetbundle from Unity.
As to my knowledge VAM is made in Unity so if you want to bring something in you need to pass it through it.
See this guides:
https://hub.virtamate.com/resources/unity-assetbundles-for-vam-1-xx.167/...
Fake vagina sex toy with 4k textures and sss build in. The handle comes in 2 different colors (dark and light) and roughness
variants (rough and smooth).
If you do something with this model please tag me in VAM discord or Twitter (@CycloneRed2) :)
Instructions:
If downloaded manually, put...