Follow along with the video below to see how to install our site as a web app on your home screen.
Note: This feature currently requires accessing the site using the built-in Safari browser.
Hi Guest!
Please be aware that we have released another critical security patch for VaM. We strongly recommend updating to version 1.22.0.12 using the VaM_Updater found in your installation folder.
Details about the security patch can be found here.
You'll have to set up CUAManager to have the hair and earrings load in with the appearance preset. Select the morph with her full name when setting up the trigger.
Conversion of Lindel Dollice Quilten.
Includes morph, textures, clothing, and hair. Hair and earrings are Unity assets. The unity assets are hidden by default in the scene; I recommend using CUAManager. Her hair is rigged using EZSoftBone. A HeelAdjust preset for the boots is included. Three...
The hair is a unity asset, so I'd recommend setting up CUAManager and making a preset so the hair can automatically load in with the look.
https://hub.virtamate.com/resources/cuamanager.547/
Set up the preset in the scene I included, since the hair is already attached there.
Conversion of Uehara Rin from Action Taimanin.
Includes morph, textures, clothing, and hair. Hair, back accessory, and weapons are Unity Assets. The unity assets are hidden by default in the scene; I recommend using CUAManager. Her hair and back accessory are rigged using EZSoftBone. Her weapons...
Conversion of Desdemona/Gehenna from Fortnite.
Includes morph, textures, clothing, and hair. Hair and tail are Unity Assets. The unity assets are hidden by default in the scene; I recommend using CUAManager. Hair and tail are rigged using EZSoftBone.
Credits:
Epic Games for the Game
Blazedust...
Conversion of Twintails from UPPERLIMBS.
Includes morph, textures, clothing, and hair. Hair and earrings are Unity Assets. The unity assets are hidden by default in the scene; I recommend using CUAManager. Hair is rigged using EZSoftBone. Earrings are also available as clothing, the unity asset...
Conversion of Joey (true form) from Fortnite.
Includes morph, textures, clothing, and hair. Hair and antennae are only available as clothing (let me know if you'd like CUA versions for these). Irises are clothing as well, so be careful when undressing her.
Credits:
Epic Games for the game...
Conversion of anovenkijkureda's Maddie Fenton model.
Includes morph, textures, clothing, and hair. Hair and goggles are Unity Assets. They're hidden by default in the scenes; I recommend using CUAManager. Two scenes are included: one with her hair, one with her mask and goggles. A duplicate body...
Conversion of Ingrid from Action Taimanin.
Includes morph, textures, clothing, and hair. Hair and weapon are Unity Assets. Hair has rigging with EZSoftBone, and the weapon has colliders added (both have versions with those features disabled included in the assetbundle). The hair is hidden by...
In the default scene I included, I set up both unity assets to use ParentHoldLink to keep them in place. So to keep them on when you load her into other scenes, I'd recommend setting up CUAManager to load the assets in automatically when you load the appearance (you can set the assets to load...