• Hi Guest!

    We are extremely excited to announce the release of our first Beta1.1 and the first release of our Public AddonKit!
    To participate in the Beta, a subscription to the Entertainer or Creator Tier is required. For access to the Public AddonKit you must be a Creator tier member. Once subscribed, download instructions can be found here.

    Click here for information and guides regarding the VaM2 beta. Join our Discord server for more announcements and community discussion about VaM2.
  • Hi Guest!

    VaM2 Resource Categories have now been added to the Hub! For information on posting VaM2 resources and details about VaM2 related changes to our Community Forums, please see our official announcement here.

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  • Users: Skimp
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  1. S

    Scenes Brenda at the Beach

    This scene doesn't work in VR. The VR json references 'VamTimbo.Beach_Test.1' which is nowhere to be found. The model is standing in the water.
  2. S

    Plugins + Scripts var browser

    When I'm starting VAM with an empty AddonPackages folder I still get a hugh error list of missing dependencies. When I clear the error list and then transfer a single scene var to the AddonPackages folder I get the full error list again when I open the scene. And the missing dependencies list...
  3. S

    Managing sound Volume Head Source from uploaded MP3 files

    The replay volume of a mp3 can be maximized with a tool like mp3gain without quality loss (https://mp3gain.sourceforge.net/download.php).
  4. S

    Scenes epiDeluxeRoom

    Never heard of .min settings in var before. This only causes more confusion. And how can you know that future versions will not break stuff? With regard to small file size it's not a problem to have several versions of scripts.
  5. S

    Request: VAM CONTENT MANAGEMENT TOOL

    A tool as described would only reveal the severe crosslinking of scene vars we are experiencing now but not solve the problem. The reason is that there are too many vars which refer standard content like morphs, scripts etc. to other scene files instead of specific vars. So without fixing the...
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