So here is the thing. I have a cloth that has different part. One is leather and the other one is metal.
If I export the object as is, Daz3D can only apply one shader to everything. So I have to make multiple obj export, one per type of shader,
That way I can import them all into Daz3D and set...
Hi,
From what I understand from YameteOuji guide on making cloth, VaM works best with quads.
I imported a highpoly Daz3D model to VaM with a good topology and it worked pefectly. I then tried to reduce the polygon numbers using ProOptimizer in 3dsmax and sure enough, the mesh looks good in 3ds...