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I think I described my problem wrong when I import bvh in blender on a basic genesis 2 model which in vam is configured to be the same at the level of morphs, the position is not exactly the same it is noticeable especially on the arms and hands
The BVH export is not completely accurate, I exported the skinned mesh directly from VAM to see if everything was well aligned but it is not the case,
is there a way to fix this?