• Hi Guest!

    We are extremely excited to announce the release of our first Beta1.1 and the first release of our Public AddonKit!
    To participate in the Beta, a subscription to the Entertainer or Creator Tier is required. For access to the Public AddonKit you must be a Creator tier member. Once subscribed, download instructions can be found here.

    Click here for information and guides regarding the VaM2 beta. Join our Discord server for more announcements and community discussion about VaM2.
  • Hi Guest!

    VaM2 Resource Categories have now been added to the Hub! For information on posting VaM2 resources and details about VaM2 related changes to our Community Forums, please see our official announcement here.

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  1. O

    Plugins + Scripts Height Measure Plugin

    Hey there, Great plugin! It's been a fun and interesting approach to creating models to try to keep their measurements grounded to a real reference. Not sure if this has come up, but wrt to the issue of disappearing text: I noticed that it happens consistently for me only on VAM sessions where...
  2. O

    Plugins + Scripts OffControllerNotTargetable

    Oh, interesting! I wasn't aware of the feature, but I tend to use a lot of empty atoms in subscenes, so that would explain it. Thanks for taking a look :)
  3. O

    Plugins + Scripts OffControllerNotTargetable

    Excellent work, great QOL fix! I'd love it if there were a way to apply this to Hidden atoms.
  4. O

    Plugins + Scripts Glance: Realistic head-driven eye motion

    No worries! I'm just glad I got it running again, it's a great plugin!
  5. O

    Plugins + Scripts Glance: Realistic head-driven eye motion

    Looks like the saving/loading issue only pops up when the "use eyeTargetControl" box is checked.
  6. O

    Plugins + Scripts Glance: Realistic head-driven eye motion

    Hey there, big fan of your plugins! After a clean install recently, I've been running into a new issue that might be related to what MUMU was describing. Glance seems stop working completely on scene load until the plugin is toggled off then on. A few other things I noticed that might be...
  7. O

    Plugins + Scripts VAMMoan

    Great plugin, definitely a must-have! If you're open to feature requests, I'd love the option to control the arousal value in interactive mode through variable trigger/slider/another plugin.
  8. O

    Plugins + Scripts VUML

    Tested with subscenes (including VUML and Action Grouper plugins), works like a charm! Thank you so much for the update, this is a serious game-changer!
  9. O

    Plugins + Scripts VUML

    I'd love to be able to save established variables inside plugin presets and/or subscene atoms, but I noticed that the plugin resets when loaded anywhere other than a saved scene. Is this a feature that might be possible in the future?
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