• Hi Guest!

    We are extremely excited to announce the release of our first Beta1.1 and the first release of our Public AddonKit!
    To participate in the Beta, a subscription to the Entertainer or Creator Tier is required. For access to the Public AddonKit you must be a Creator tier member. Once subscribed, download instructions can be found here.

    Click here for information and guides regarding the VaM2 beta. Join our Discord server for more announcements and community discussion about VaM2.
  • Hi Guest!

    VaM2 Resource Categories have now been added to the Hub! For information on posting VaM2 resources and details about VaM2 related changes to our Community Forums, please see our official announcement here.

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    VaM 1.x Help with baked lighting for assets

    From some of your comments I’ve read, I can tell you really hold back a lot. But I personally appreciate your honesty and objectivity—it’s a rare thing these days. About the Bakery: I’m already checking out some tutorials on how to do it. I think the fact that you veterans have mentioned this...
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    VaM 1.x Help with baked lighting for assets

    Thanks for the reply, Hazmhox! And brutally honest as always :ROFLMAO: I have to admit I don’t know anything about Blender; I really need to start learning it ASAP so I can stop struggling. It’s a bit tough with my schedule, but I understand that it’s much faster and produces better results...
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    VaM 1.x Help with baked lighting for assets

    Just dropping by to say thanks, EvilBox! Thanks to your suggestion, I realized it’s really impractical to do this using built-in lights. So I created the UV maps like you said, and then I went to the walls, ceiling, and floor (SweetHome3D generates a lot of assets, so you can’t apply them to...
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    VaM 1.x Help with baked lighting for assets

    Hello, my dears I'm having a lot of trouble creating assets with good lighting. In this case, I created a house in SweetHome3D and exported it as an .obj file to Unity, added some simple lighting, and exported it to VAM. I set up a directional light with shadows in Unity, and it actually...
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    VaM 1.x Question about performance with RX 7600 and 5700X

    I recently upgraded my processor. I went from a Ryzen 5 5600GT to a Ryzen 7 5700X. However, I haven’t noticed a big difference in complex scenes (with 4+ actors). In these situations, I’m getting around 35–40 FPS. Does anyone know if this is expected, or should the performance be higher...
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    Atoms in Edit Mode invisible

    I love you. This help me with a struggle editing a scene. TKS <3 <3 <3
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