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It is suggested to add the function of scrolling through the joystick up and down to browse the pages in VR (it is too difficult to aim and click the scroll bar in VR, so it is hoped that the joystick up and down can directly achieve scrolling or page turning).:)
The core is: in the VR world, the operation experience of mouse is far far greater than the joystick, and posecamera is just the lens control plug-in based on mouse. The combination of the two is invincible!!
Mouse is more precise: The joystick is very difficult to use in aiming at menus and...
tks reply!
maybe you can display the mouse Cursor in VR world
i very want to use mouse+postcamera to control VAM in VR not use handle
best wish!
VR >>>>>>> desktop ?
very like your plug! hope more improve to intel core and VR mode.
and:
Currently, VAM has a major issue which is the slow loading speed. It's not the speed of entering the game, but the loading of scenes, skin textures, characters and other presets. There are currently two solutions to this...
When I reload the scene, the plugin fails to start normally, even if I manually reload the plugin, there will be an error that the deformation file SI_rArm cannot be found.
I have a question. After adding it as the default session plugin, it doesn't take effect by default when entering the game each time, and I need to restart it to make it work.:)
Each time I close/open, the gesture of my hand will change, which makes me afraid to set the button of opening/closing in the scene.
like your asst ! (y)
Can anyone, can we display the mouse pointer in VR mode?
I found that in vam's VR, the mouse can actually be clicked to take effect, but it just doesn't show up.
I am using VR equipment: reverb g2, it is wmr, windows mixed reality.
just like this (hs2 support it)