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Dear Juno,
Thank you for your prompt response.
I appreciate you providing me with the best solution.
Thanks to you, I have decided to give up on adding thickness to the clothes.
In the case of VaM, I have found that expressing thickness through texturing is the optimal approach.
Dear Juno,
Thank you for your prompt response and for explaining the cause.
Am I correct in understanding that in Marvelous Designer, if thick is selected, weld cannot be used?
When importing even slightly thick clothes, they are not rendered correctly.
Specifically, the edges of the clothes are drawn as if they are double lines.
When the clothes are made thin, they render correctly.
In the attached image, the clothes are worn by the default G2 character.
The clothes...