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  1. I

    Question Pivot point wrong in assetbundle

    I'm attempting to create an assetbundle for VaM and I'm pretty much done except that when the assets come into VaM from unity the pivot point is wrong. This is an existing assetbundle I've extracted and imported into unity as I wanted to add more texture options. When I got the object into Unity...
  2. I

    How to make ClothGrabSphere persist across saves

    Does anyone know how to do this? I'd like to pose someone holding their clothes in a particular position and have it persist across a save/load. Tiseb does it will his Lea animation but I can't figure out how it's done.
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