Metix submitted a new resource:
Xephne - Showcase - Near future Elfette with a retro flair, and a growing stack of Shadowrun contracts yet to be filled.
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Metix submitted a new resource:
Xephne - Look - Modern day Elfette with a retro flair and a growing stack of Shadowrun contracts to fulfill.
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Wondering if any of the skilled look creators/sculptors have any tips or tricks related to offsetting or counteracting the effects of Smoothing Passes on custom looks, especially for facial features?
I understand the importance of smoothing passes in regards to skinned mesh physics, and the...
I'm currently working on a custom look that I plan to publish in the next few weeks.
Perhaps I should have known better, but I started with one of the native skins that come with VaM, in this case the Kayla skin. I have made an entirely custom set of face textures, but do not plan to change the...
Metix submitted a new resource:
Campfire Particles + Lighting Rig - Campfire sparks particle system and a Dynamic flickering and shifting lighting rig
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Maybe a somewhat obscure Timeline question.
Lets say I have a segment with several idle animations that play randomly. These animations are on one layer. Now, I have a second layer that is always playing only a single looping animation on targets that are not touched (well, layers prevent this...
Just some thoughts and observations about community customs regarding large dependencies in published resources and duplication of assets.
There are three primary community norms/standards that I keep brushing up against, each one coming from the intention of being a good steward of the hub...
Does anyone know what is up with the base "Nipples" morph and why MorphMergeAndSplit never seems to be able to capture it or even see it?
It looks like it's a base morph that ships with VaM. Does this mean that it is treated differently or something? It's not a pose morph, so it's not getting...
Metix submitted a new resource:
LIght Texture Plus - Updated version of LFE's original Light Texture with important fix
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Metix submitted a new resource:
Caustic Water Demo Scene - Lightweight scene demonstrating how to use my caustic lighting rig
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Metix submitted a new resource:
Caustic Lighting Rig - Caustic Lighting rig designed to simulate underwater lighting - Subscene for ease of use.
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Metix submitted a new resource:
Caustic Lighting - Caustic Lighting rig designed to simulate underwater lighting - Subscene for ease of use.
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