• Hi Guest!

    We have posted a new VaM2 dev log on Patreon, starting a monthly cadence of written progress updates between Beta releases. Highlights include the new Gizmos System, Selection Carousel, and Modes System with Context-Specific Editing. Beta1.2 is 15 of 21 items complete.

    Read the full post on Patreon, or follow progress on the public Trello roadmap.

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  1. grimes_AIVRLab

    Plugins + Scripts AI-Driven Skeleton Engine (BoneReceiver)

    grimes_AIVRLab submitted a new resource: AI-Driven Skeleton Engine (BoneReceiver) - CVAE Machine Learning engine to drive VaM skeleton animations in real-time. Read more about this resource...
  2. grimes_AIVRLab

    VaM 1.x [POC] Latent Motion Synthesis: Real-time AI Skeleton Driving (VAE + Voxta)

    Hello Creators, I’m excited to share a project I’ve been working on: a real-time skeleton-driving framework for VaM using a Variational Autoencoder (VAE). Unlike traditional timeline animations or recorded loops, this system generates per-bone pose data in real-time based on the emotional...
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