• Hi Guest!

    We have posted a new VaM2 dev log on Patreon, starting a monthly cadence of written progress updates between Beta releases. Highlights include the new Gizmos System, Selection Carousel, and Modes System with Context-Specific Editing. Beta1.2 is 15 of 21 items complete.

    Read the full post on Patreon, or follow progress on the public Trello roadmap.

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  1. T

    Question Passthrough topic: Is there some material setting so an atom with a flat colour won't receive any shading effect, allowing passthrough effect?

    So the atom will look like a silhouette essentially in whatever colour it's been allocated. This is for creating passthrough portals in a scene.
  2. T

    Question Can a collision trigger be used to update user preferences like disabling a VR hand?

    I want to stay in hand tracking mode, and just bump a button which will toggle whether my VR hand is enabled so it can be free... for other things.
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