• Hi Guest!

    We have posted a new VaM2 dev log on Patreon, starting a monthly cadence of written progress updates between Beta releases. Highlights include the new Gizmos System, Selection Carousel, and Modes System with Context-Specific Editing. Beta1.2 is 15 of 21 items complete.

    Read the full post on Patreon, or follow progress on the public Trello roadmap.

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  • Users: Aipas
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  1. A

    Scenes Splurging (Interactive anim)

    Aipas submitted a new resource: Splurging (Interactive anim) - Control the action Read more about this resource...
  2. A

    VaM 1.x "Hardcoded" file loading

    Say a plugin is "hardcoded" to load a settings file with a specific file name, and creates this file once installed. If a var contains the settings file with the same name, is it possible to load that file instead, when loading a scene from that var, or is it a necessarily a manual process...
  3. A

    Scenes Dry spell (sequencial anim)

    Aipas submitted a new resource: Dry spell (sequencial anim) - An eager client Read more about this resource...
  4. A

    Looks Daisy

    Aipas submitted a new resource: Daisy - Satin stories girl Read more about this resource...
  5. A

    VaM 1.x Root animation (moving person atom)

    Apart from mocap and/or imports from other programs, what techniques do you guys prefer in Vam? One of the biggest issues I face are the dreaded sliding feet. I've tried root and non-root animation, a.k.a, moving or not moving the actual person atom. Root animation has the advantage of being...
  6. A

    Scenes Low batteries (Dynamic anim)

    Aipas submitted a new resource: Low batteries (Dynamic anim) - A relaxing visit Read more about this resource...
  7. A

    VaM 1.x Fixed VR buttons

    I have fixed screen buttons (as in a fixed UI) on my scenes and would like to make them usable in VR when I release them. Was suggested Docked UI plugin instead of canvas buttons one. Docked UI supports VR, but since I don't have a VR set, I probably can't match button positions on my end, and...
  8. A

    VaM 1.x Atoms on and off by string

    I have a scene with a menu-like interface: click an ui button, show some elements (atoms on), hide a bunch (atoms off). The turning off of atoms has to account for all the possibilities, which means I have to turn off everything that isn't turned on and the mountains of triggers are starting to...
  9. A

    Scenes First visit (dynamic anim)

    Aipas submitted a new resource: First visit (dynamic anim) - A standard visit to lovely Bella Read more about this resource...
  10. A

    Scenes Madam Jana's permit - part 3

    Aipas submitted a new resource: Madam Jana's permit - part 3 - The final part of a story-focused scene, where a dubious but tempting offer takes place. Read more about this resource...
  11. A

    VaM 1.x Lighting large scenery

    My previous scene had pretty terrible lighting, so I'm trying to improve that. What I'm looking for: - a way to achive ok lighting - as much as possible - without users having to mess around with non scene settings (user prefs), since it's a scene meant to be released - semi-realistically...
  12. A

    Scenes Madam Jana's permit - part2

    Aipas submitted a new resource: Madam Jana's permit - part2 - The second part of a story where a dubious but tempting offer takes place. Read more about this resource...
  13. A

    Solved Vars not finding local audiobundles

    Dug around a bit but still stumped. Problem: 1 - Create a scene that has audiobundles which are not dependencies. They are created for and used only in that scene (dialogue). 2 - Use sound from ab (plugin) to play them. 3 - Create a var, while including those audiobundles as local files. 4 -...
  14. A

    Solved Unity security threat

    Anything to worry about? Not even sure it actually did anything, but I've patched unityPlayer.dll and Vam is still working. A nagging thing is that apparently the old unity 2018.1.9f2 that I use to make asset bundles with Macgruber's tutorial isn't covered by the security patch rolled out to...
  15. A

    Scenes Satin stories launcher

    Aipas submitted a new resource: Satin stories launcher - Check the girls' bios and load all satin stories from one single place Read more about this resource...
  16. A

    VaM 1.x Voicing lines

    Kinda of a long shot, but anyone available to record some voice lines pro bono, for a free scene about to be released? Need a male and female voice. Scene has a short sex interaction at the end, but the dialogue itself involves no sex.
  17. A

    VaM 1.x Scene script review

    Finished writing the script for my first Satin story. English is not my first language and I'm not 100% on some more technical terms I've used. A second pair of eyes could also provide feedback on intelligibility, clarity, pacing, etc. Anyone up for a quick review?
  18. A

    Scenes Monique: unfinished business

    Aipas submitted a new resource: Monique: unfinished business - A glimpse into Satin stories Read more about this resource...
  19. A

    VaM 1.x Regarding scene releases

    Some doubts, just so I can finalize the process. - I have a look that has custom textures and a custom morph and is already released on the hub. I'm trying to release a scene that uses this look. I got the textures to be "pulled" from the var, but the morph is "pulled" from local files. Is...
  20. A

    VaM 1.x Lip sync frozen mouth after line

    Feel I'm going slightly crazy with lip sync. Sometimes, when a spoken line ends, the mouth stays frozen in a pose (probably a viseme). Then you try the exact same line and it works perfectly. Tried everything, from clamps, to volume, physics and normal driven, various options from drive jaw from...
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