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  • Users: Okachu
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  1. Okachu

    VaM 1.x Vam Overlays but for images?

    Can I put images that they are always in front of the widow camera? And can I use custom fonts in vam?
  2. Okachu

    Assets + Accessories Artist Asset Pack

    Okachu submitted a new resource: Artist Asset Pack - Artist, Tools, Cosplay, Workshop Read more about this resource...
  3. Okachu

    VaM 1.x Seperate objects of the same scene into one assetbundle?

    I want to divide this scene of 2 paintbrushes that I have 3 choices. I copied the prefab, renamed it and made another scene. It's working so far but I can only choose between 2 and the bright one. But the dark one is the bright one, too. Maybe because it's basically the same? However one is...
  4. Okachu

    Section for Unity in the hub?

    Makes it sense to have a Unity or third-party section in the hub?
  5. Okachu

    VaM 1.x Delete directional light before exporting an asset?

    I saw in many vam tutorials for Unity, that I can export a scene with directional light. But if I'm doing that the light is changing, too if I use the asset in Vam. So I ended up to delete the directional light before exporting, is that bad?
  6. Okachu

    VaM 1.x Colliders don't apply in Prefab?

    Colliders on some imported gltf prefabs don't work. I'm creating box or capsule colliders as usual by clicking on the objects. But the asset is still ghosty in Vam? There is also no "generate collider" option. Do I need to build mesh colliders, use Hazmhox's cuacollision script or both?
  7. Okachu

    VaM 1.x Ambient Occlusion Material in Unity?

    I think I have sorted everything right but struggeling with one material. AO - Albedo BC - Detail Albedo x E - Height Map M - Metallic N - Normal Map O - Occlusion R - Roughness Internal_ground_ao_texture - Ambient Occlusion? Can I ignore this?
  8. Okachu

    VaM 1.x Navigation in Unity?

    Can I adjust the camera speed in the scene window for 2018.1.9f1? Looks like that it's only in the newer versions? Are there any other controls for better navigating to the object? I'm using rightclick, alt and sometimes navi cross but left and right arrow are always too fast.
  9. Okachu

    VaM 1.x Assetbundle showing nothing?

    Build an assetbundle but after importing it to vam there is nothing?
  10. Okachu

    VaM 1.x Unity is not saving the progress?

    I have started with Unity before a few days and wanted to continue but I only can find the samplescene.unity? I'm not sure which was the last saved scene or project. If Im opening the samplescene there is still the human custom model and the asset (but only in the imported list) It's not that...
  11. Okachu

    VaM 1.x Sims 4 textures to vam?

    How can I put Sims 4 textures on clothing? The textures have a different pattern and I don't know how to make them fit without repainting them?
  12. Okachu

    VaM 1.x Saving volume of an audio source?

    How can I save the volume of the apt speaker? Everytime I'm loading the scene the volume is on max and I have to regulate the music in the audio source tab.
  13. Okachu

    Solved Hair collision for fur jackets/coats ?

    Is there an easy way to give fur clothing (hair) collision that long hair styles not clipping that much?
  14. Okachu

    VaM 1.x var is not named with convention <creator>.<name>.<version>

    I know the error but what is wrong with these names? creator.name_asset.1.1.var is not named with convention <creator>.<name>.<version> c_creator.name_A.1.1.var is not named with convention <creator>.<name>.<version>
  15. Okachu

    VaM 1.x Make whole body a trigger?

    How can I make the whole body of a person to a collision trigger? Including the clothing, maybe?
  16. Okachu

    VaM 1.x Dentist tools?

    Are there any dentist tools in vam 😷? Already found some here https://hub.virtamate.com/resources/my-favorite-dentist.1847/ https://hub.virtamate.com/resources/medical-kit.4105/ Can't find a drill and excavator (this hook thing for cleaning)
  17. Okachu

    VaM 1.x Broken mirror shard?

    A piece of mirror/glass that can be used as hand mirror. Example: https://www.reddit.com/media?url=https%3A%2F%2Fi.redd.it%2Fz1aroi67wk3d1.jpeg
  18. Okachu

    VaM 1.x Custom decal on assetbundle?

    Can I put custom decals on cua in a assetbundle?
  19. Okachu

    VaM 1.x White logo on clothing?

    I've edited the logo from this shirt. https://hub.virtamate.com/resources/t-shirt-v2.952/ YameteOuji_Shirt_T-ShirtA_tex_diffuse_whi_T.png (black) YameteOuji_Shirt_T-ShirtA_tex_gloss_T.png (white ) The logo in black is visible. However If I use a color preset the logo is gone and I need to...
  20. Okachu

    Colorscale not saving the colors?

    After reloading a scene all color changes was gone? :/
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