Some WIP images from my oculus 3 true passthrough addon. No chroma key, true hand tracking, real shadows and hands and person occlusion, colliders and more.
The topic is pretty old, but is there a way to trigger a controll linking to tracker? Like if I want to create a button, which would link a hipcontroll to the righthand in vr?
Dude, you should definitely upgrade the plugin to make it possible filling a person with one flat color to use it for a passthrough purposes. You already can make a whole character fully gray with no any shadows or something by setting highlight to max (or something like that), we just need to...
Okay guys, so I have a model in Daz, which looks just like I want, I created a morph, imported it to Vam and well, it looks different. Also it always has an opened mouth even after I restore mouth and everything in it to a default in Daz and just move it to the right place. Any ways to...
Hey guys! Any possible reasons why DAZ can't see created morphs using Vam 2 Daz? I use Morph Merge and Split plugin to export a morph and the resulted converted file is in a right folder.
It’s finally worked! Thanks)
Another question - is that possible exporting texture set as png? Didn’t find much info about that. So I want to use a certain texture set as a base, but edit it in substance painter/photoshop.
Yeah, that’s exactly what I do, but every character looks different with the morph. For example i made some certain face based on g2f, created a morph, but which character should I choose to apply that morph to make it work like the certain face I sculpted? Thanks for your answers, hopefully you...