Way too much praise for me, but thanks³, really appreciate it. I have been working on 10+ scenes for over a year now, i hope i can finish some of them in a way i imagined :D
Constant 60+ FPS in VR with 2 atoms in CuddleMocaps cruise scene for example, feels smooth to me. I haven't optimize anything so far and also didn't change my previous max quality VaM settings. I would never say it is "perfectly fine", just that it isn't a problem vs "impossible" as mentioned...
Yeah, but don't forget that the base "quality" of the scene/assets/looks + tweaking is important to get such awesome end results. EvilBox's environment looks already awesome without it, because his lighting is that good. Out of the box it is still impressive imho.
There is a big discussion...
Didn't you notice the DLSS5 screenshots so far? The differences are very obvious i think. You can check out the DLSS5 albums to compare and decide for yourself:
https://hub.virtamate.com/media/categories/dlss5.19/
It may be a matter of taste at the end of the day, but i guess many people would...
VR is no problem with UncleBurrito's version on a Ryzen 7 9800X3D & RTX 5090. Thanks to upscaling you don't even need that kind of hardware i would guess (?).
Added several POV options for VR, desktop and from the guy atom, also allowing rotation now.
Fixed missing dependencies: As the scene wasn't saved with all relevant morph keyframes active, several packages were missing and now added.
I think i found the problem: embody on the guy will break because of the head transparency and the option to "hide geometry", seems to get in conflict. I think i will add 3 new buttons for guy, vr and desktop pov separated from the start button, so it should be lots of options for everyone. Also...
Electric E-Boy submitted a new resource:
Ecclesia Goonisationis - Pay homage to one of your favorite activities in the Ecclesia Goonisationis.
Read more about this resource...
Gooners of all countries, unite! Pay homage to one of your favorite activities in the Ecclesia Goonisationis. An unique experience with custom animation, background music and voice.
Big shoutout to all creators out there, especially the following ones which ressources are essential for...
Working on my first scene that i want to share, so many things still to do (almost everything, lip sync, animations, expressions etc.), but i think i am at a point to share a first preview. Would love to hear some feedback at is my first longer scene (although it is quite short).
Working on my first scene that i want to share, so many things still to do (almost everything, lip sync, animations, expressions etc.), but i think i am at a point to share a first preview. Would love to hear some feedback at is my first longer scene (although it is quite short).