Search results for query: daz to blender

  • Order by relevance
  1. K

    Guides Video Guide on how to fit and import any 3d Clothing Item to Virtamate

    when I load the finished obj in Daz. the female model gets loaded along with the clothing I saved. idk if i missed a step. when i load the duf file the model is also there. I even deleted the model in Blender when I export the clothing to obj.
  2. LubaFoto

    Question Clothes texture problem

    Clo3d and marvelous is kind of bad to export direct to daz, I will check in a 3d software like blender if the back is normal flip, or the UV map is out of his boundary. I Use 3dsmax, when I import I check ignore normal, it fix this black problem, but I still have to fix UV.
  3. D

    Question Problem with clothing import from DAZ

    I used Blender to remove and reconfigure the materials of the data I wanted to import, and I was able to load it without any errors. (Apologies for the translation by ChatGPT.)
  4. P

    Plugins + Scripts Daz Generations Converter

    extra work i see ..but asking that is it possible to do in daz studio apart from daz generation converter...if yes let me know.
  5. A

    Demo + Lite Long fingernails

    Excellent. How you created this? I was trying to create long toe nails, and coffin nails with more nail art designs . i created nails in Marvelous designer, imported to DAZ and till here everything was fine but when i imported into VAM, shape gets deformed. After that i attempted in Blender...
  6. Jinx Media

    DAZ Clothes import error

    I faced that too, I've realized it's because the source files were deleted or moved by me before importing to VAM. And I think Another way is Daz>Blender>Daz>Vam. But that's time consuming. I only do that if I want to customize or refine.
  7. Juno

    VaM 1.x Skirts imported from Daz3d warping around crotch area.

    It can be caused one of 2 ways, either daz fitting the clothes or as a result of vams cloth wrapping im not sure which it is in this case but it sounds like when vam is wrapping the clothes. If its happening when fitting the clothing in Daz, you need to hand fit the shorts using sculpting...
  8. ingnrcs

    help i need accesorie how clothing

    Hello, I am trying to create a 3d element type Sex Toy, which is attached as a clothing, I do not use it as assets because I want the object to move according to how the avatar does it, so I am looking to create it as clothing. i do the daz resizing steps in blender, then export the object...
  9. SlimerJSpud

    Question importing a map (scene) from Daz to VAM

    You have to go through Unity. Blender is also used as an intermediate step in some flows. Note that anything you got from the Daz store can't be published here, but you can use it on your own machine. https://hub.virtamate.com/resources/unity-assetbundles-for-vam-1-xx.167/
  10. Voxel444

    Comment by 'Voxel444' in media 'Hazel WIP.png'

    I can work with DAZ and Blender(Morphs creation) Also Photoshop(Textures, Memes, Comics, Design) I would really like to do a collab with someone. Introduce my character as a cameo in someone else's work!
  11. SecretSushii

    Plugins + Scripts PostMagic

    Got it, thanks again for your time and help ^^
  12. Juno

    Guides Vam to Blender to Vam

    Heya, the issue is that the geometry cannot be changed in any way when making changes in blender. Morphloader pro requires the obj being imported to match the model its being loaded onto exactly. So you cant subdivide or use any sculpt tool in blender that changes the number of or the order of...
  13. B

    Guides Vam to Blender to Vam

    Thank you for the advice. I tried out the method you suggested and it worked! I exported the morph, converted it to a .dsf, loaded it as a morph onto the default Genesis 2 model in DAZ, and then edited it in Blender. It was much easier to work with that way.
  14. D

    How to import a morph?

    @TToby I created the proper left eye closed deformation of "Matilda" in Blender and I created an MCM in DAZ combining the default left eye closed morph plus the imported morph from Blender for "Matilda" (all those I did following a tutorial). Then I realize I had problem imported this new MCM...
  15. MrGiggly

    Position mess up after import into VAM

    You might want to take a look at the following guide by MopedLampe here: https://hub.virtamate.com/resources/guide-for-importing-custom-clothing-without-deformation-by-custom-morphs.12708/ Whilst the guide and you suggest it needs to be converted to a figure, it doesn't, trust me :) The...
  16. MrGiggly

    Looks Gen2 base

    Did you include the morph in your VAR because I don't see it and it's not refererenced in your look? Looking at the saved scene in notepad all it appears to do is reset some of the morphs that aren't reset when you click 'Default' all, such as labia, navel, etc. I do agree that eyes are...
  17. L

    Question How to solve the problem of mismatch between character texture and uv

    Thanks for your reply. However, I made a texture based on the sculpted figure, and this texture aligns with the figure's mesh, but not with the figure's uv. Why is this? Because when I made the texture, the texture was rendered according to the mesh distribution, not according to the uv. And in...
  18. pantera

    Orc fangs for male

    I don’t think I can do that. I need a simple orc teeth make morph for a scene. Scene will be free. I would be thankful if someone knows of a morph or made one.
  19. MrGiggly

    Plugins + Scripts Daz Generations Converter

    What's the file size of your exported .obj from Blender? Sounds like you may not have selected the model in Blender before exporting. Note: you won't see the 'Keep Vertex Order' option if you use the Daz Generations export button instead of File/Export, but it should still preserve vert orders...
  20. SlimerJSpud

    Genital G2F

    It's not clear why you're trying to do this through Daz. Vam uses its own versions of the genital meshes. You can't bring them in from Daz to Vam. You would probably be better off exporting from Vam to Blender and then coming back in through Unity. I think this is how all the other morph...
Back
Top Bottom