Well done! This model performs well in all contexts. If my scene is not working for some unknown reason, dropping this model in seems to solve all problems :unsure: (lighting, expressions, posing, whatever... this model is a hero)
Your last upload was downloaded ~900 times yet this submission was downloaded ~30 times, uploaded 8 minutes apart. I see no qualitative explanation for this. Lazy server code? Bogus numbers? A single highly-caffeinated person downloaded a look 850 times in 8 minutes then lost consciousness? (🤷)
I neglected to answer your question... 'hide neither' means both 'enable' checkboxes (nipples and pubes) in your settings menu were unchecked, 'hide nipples' means only nipples 'enable' checkbox in settings was enabled, etc... i should just screenshot instead of trying to speak. :D
One last bit...
Thanks for being so attentive :) (y)
I looked into this more and discovered 2.5 interesting pieces of information:
1) Changing User Preferences -> Physics Update Cap from 3 to 1 tripled my FPS :rolleyes: (screenshot attached)
2) Inserting microsecond measurements into FrameUpdate revealed that...
I have only 24 VARs in AddonPackages so I think that is small enough.
I tried in Play mode with UI closed but there was no FPS difference.
It is strangely affecting the Physics category pretty hard.
You mentioned a 'physics patch' maybe I am missing. (What physics patch?)
I am using VAM...
Works as advertised :)(y)
However, the framerate can be brutal.
Here are measurements with different combinations of tube dress and panties (with hair) in the same scene:
5fps with plugin enabled, wearing dress and panties
8fps with plugin enabled, wearing dress
13fps with plugin enabled...
Nice! I immediately have a use for this. I have ~80 CUA plants in a scene that need to be 'hidden.' Your interface is far easier to hide them compared to VAMs click-all-over-the-place UI.
Oops, I spoke too soon. The 'hidden' button does not affect the 'Hidden' attribute of any of my atoms...
I haven't tried it yet, but who doesn't like pointing at... one... character... at... a... time... oops wrong character... delete button... where am I am at in this string?... oh not where I thought... how long will it take me to reposition the cursor... is the creator of VaM trolling VR users...
Then smack Meshed out of Fantasy 2.0 and back into the UI abomination that he started. How hard can it be to provide UI-correctness to those willing to work on it?
Nice! Feels much better selecting Controllers. However, when using Person -> Move -> "Select Align To From Scene" the selection feels worse to me when using your plugin in a dense controller environment. It keeps selecting unexpected nearby controllers not directly under the mouse cursor. Could...
I believe there is a minor bug in version 1.5 when a GameObject has more than one component Collider or AudioSource. In such a scenario, a unique storable name is not created for each Collider/AudioSource component within the GameObject. The CUA_Editor UI works fine, but only one storable is...