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    VaM 1.x Great news on quest 3/3s it is now possible to enable display of your hands and body over game, like in vision pro, without delays and distortions

    Matthew Soson, was able to get selective passthrough using an actual physical greenscreen. Apparently you can use the alpha channel of the passthrough LUT as transparency values. And now imagine, you can display the VAM model on a green pillow, this is a new level of immersion. Here is a post...
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