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  1. Skynet

    Paid Plugins + Scripts SkinSSS - Subsurface Scattering & Custom Skin Shading

    Skynet updated SkinSSS V12 - Subsurface Scattering & Custom Skin Shading with a new update entry: update v13 Read the rest of this update entry...
  2. Skynet

    Paid Plugins + Scripts SkinSSS - Subsurface Scattering & Custom Skin Shading - update v13

    -- Bug fixes: - Fixed Missing camera choices from the Target Camera selector on vam first launch. - Fixed player head overlay meshes from overlapping hardware mask in VR view.
  3. Skynet

    Paid Plugins + Scripts SkinSSS - Subsurface Scattering & Custom Skin Shading

    Skynet updated SkinSSS V12 - Subsurface Scattering & Custom Skin Shading with a new update entry: update v12 Read the rest of this update entry...
  4. Skynet

    Paid Plugins + Scripts SkinSSS - Subsurface Scattering & Custom Skin Shading - update v12

    -- New Features & Improvements: - New SSS Quality mode, will use Christensen-Burley diffusion for scattering. Same method used in blender's real-time EEVEE renderer with custom passes that scatter irradiance pass only to preserve texture details, brows, scalps and tattoos without requiring...
  5. Skynet

    Paid Plugins + Scripts Fluid Dynamics - Realistic Fluid Physics Simulation (Beta)

    i tested on my end and everything works fine, make sure you haven't modified your vam installation and that you are on the latest version. test on a fresh vam install to confirm
  6. Skynet

    Plugins + Scripts Orifice Dynamics

    use my physics manager plugin to control that
  7. Skynet

    Plugins + Scripts Orifice Dynamics

    male gens only have 3 bones so it wont be usable for all the way in, there is simply not enough joints that can allow it to bend correctly at that length. you must use a custom rigged CUA that have 15 bones or more like tentacles for example
  8. Skynet

    Plugins + Scripts Better Bends

    i think you meant to comment this on orifice dynamics and not here?
  9. Skynet

    thanks! W scene by the way (y)😎

    thanks! W scene by the way (y)😎
  10. Skynet

    Paid Plugins + Scripts SkinSSS - Subsurface Scattering & Custom Skin Shading

    Skynet updated SkinSSS V10 - Subsurface Scattering & Custom Skin Shading with a new update entry: update v11 Read the rest of this update entry...
  11. Skynet

    Paid Plugins + Scripts SkinSSS - Subsurface Scattering & Custom Skin Shading - update v11

    -- New Features & Improvements: - New revamped plugin UI with navigator tabs style. - Added separate tiling sliders for face, torso, limbs and genitals. useful for lining up skin detail density across body parts. - Exposed person atom toggles as storables that can be triggered through other plugins.
  12. Skynet

    Plugins + Scripts Stopper's Cua Clothing Alt

    that's probably due to how you setup the physics in your CUA asset within Unity, normally my plugin doesn't have parenting frame lag as i use it all the time without any issues
  13. Skynet

    Paid Plugins + Scripts Fluid Dynamics - Realistic Fluid Physics Simulation (Beta)

    Skynet updated Fluid Dynamics V10 - Realistic Fluid Physics Simulation (Beta) with a new update entry: update v10 Read the rest of this update entry...
  14. Skynet

    Paid Plugins + Scripts Fluid Dynamics - Realistic Fluid Physics Simulation (Beta) - update v10

    -- New Features & Improvements: - New revamped plugin UI with navigator tabs style. - New & Improved Mesh to SDF generation for person skin meshes, more accurate collision with less collision artifacts in mesh intersections & mesh cavities like inner mouth or inner genital tracts. - Optimized...
  15. Skynet

    Plugins + Scripts Clothing Sculpt

    im legit very confused bro
  16. Skynet

    Plugins + Scripts Clothing Sculpt

    i added a new demo clip at the very bottom as a tutorial on how to do so, go check it out
  17. Skynet

    Paid Plugins + Scripts PostFx Pro - Post Processing for Desktop & VR (Beta)

    Skynet updated PostFx Pro V6 - Post Processing for Desktop & VR (Beta) with a new update entry: update v6 Read the rest of this update entry...
  18. Skynet

    Paid Plugins + Scripts PostFx Pro - Post Processing for Desktop & VR (Beta) - update v6

    -- New Features & Improvements: - New revamped plugin UI with navigator tabs style. - New DOF technique based on Mcintosh paper, more performance and more blur radius (Camera Focal Length) limits with better bokeh shape quality. - Fixed temporal accumulation not working in screenshot cameras &...
  19. Skynet

    Plugins + Scripts Clothing Sculpt

    rewatch the preview clips and make sure to follow my steps
  20. Skynet

    Plugins + Scripts Fluid Surface Sim

    CUA atoms will collide with it but not CUAs with mesh colliders in them. other built-in vam items may not collide because i didn't see any potential use case for that, most of the time you'd want the person atom to collide and that's all, saving a little performance in the process.
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