• Hi Guest!

    We have posted a new VaM2 dev log on Patreon, starting a monthly cadence of written progress updates between Beta releases. Highlights include the new Gizmos System, Selection Carousel, and Modes System with Context-Specific Editing. Beta1.2 is 15 of 21 items complete.

    Read the full post on Patreon, or follow progress on the public Trello roadmap.

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  1. Skynet

    Paid Plugins + Scripts SkinSSS V6 - Subsurface Scattering & Custom Skin Shading (Beta)

    Skynet updated SkinSSS V6 - Subsurface Scattering & Custom Skin Shading (Beta) with a new update entry: update v6 Read the rest of this update entry...
  2. Skynet

    Paid Plugins + Scripts SkinSSS V6 - Subsurface Scattering & Custom Skin Shading (Beta) - update v6

    -- Improvements: - Increased SSS render textures resolution limit to 16K up from previous 8K, this should increase quality of SSS in high resolution VR headsets.
  3. Skynet

    Plugins + Scripts Orifice Dynamics

    that's probably because of some plugin conflict, perhaps it's bodylanguage? you can test the plugin on the default scene without any other plugins to make sure
  4. Skynet

    Paid Plugins + Scripts SkinSSS V6 - Subsurface Scattering & Custom Skin Shading (Beta)

    Skynet updated SkinSSS V4 - Subsurface Scattering & Custom Skin Shading (Beta) with a new update entry: update v5 Read the rest of this update entry...
  5. Skynet

    Paid Plugins + Scripts SkinSSS V6 - Subsurface Scattering & Custom Skin Shading (Beta) - update v5

    -- New features & Improvements: - Converted the plugin to a session plugin for multiple person atoms support whilst keeping performance good through applying shared SSS in one pass. - Refactored plugin UI for convenient use. - Added event system for person skin changes, plugin will re-apply SSS...
  6. Skynet

    Plugins + Scripts Orifice Dynamics

    if you're using a CUA toy it might not line up the right axis of the toy depending on how it was created, use the CUA axis visual to check wether the right axis is picked up
  7. Skynet

    Paid Plugins + Scripts Fluid Dynamics V9 - Realistic Fluid Physics Simulation (Beta)

    Skynet updated Fluid Dynamics V8 - Realistic Fluid Physics Simulation (Beta) with a new update entry: update v9 Read the rest of this update entry...
  8. Skynet

    Paid Plugins + Scripts Fluid Dynamics V9 - Realistic Fluid Physics Simulation (Beta) - update v9

    -- Bug fix: Fixed fluid depth occlusion, fluid shouldn't draw through objects or skin anymore.
  9. Skynet

    Paid Plugins + Scripts Fluid Dynamics V9 - Realistic Fluid Physics Simulation (Beta)

    Skynet updated Fluid Dynamics V8 - Realistic Fluid Physics Simulation (Beta) with a new update entry: update v8 Read the rest of this update entry...
  10. Skynet

    Paid Plugins + Scripts Fluid Dynamics V9 - Realistic Fluid Physics Simulation (Beta) - update v8

    -- New Features & Improvements: - Optimized fluid particle simulation to be able to handle 1 MILLION fluid particles in realtime, the max particles slider is now capped at 1M from previous 120K. - Fixed particle lifetime value not being perfectly equal to real seconds. - Added smooth fade out...
  11. Skynet

    Plugins + Scripts Skin Vertex Link

    i've been wanting to merge skin vertex link to CUAClothingAlt which already has color customization with multiple material support since forever now, just need to find some spare time as merging them both makes more sense
  12. Skynet

    Plugins + Scripts Orifice Dynamics

    Skynet updated Orifice Dynamics with a new update entry: update v30 Read the rest of this update entry...
  13. Skynet

    Plugins + Scripts Orifice Dynamics - update v30

    -- Bug fix: - Fixed bug that made all plugin UI parameters reset to default if either of "Reset Pose", "Reset Look" & "Load Pose" vam buttons we're used from within the "control & physics 1" tab.
  14. Skynet

    Plugins + Scripts Better Bends

    Skynet updated Better Bends with a new update entry: update v15 Read the rest of this update entry...
  15. Skynet

    Plugins + Scripts Better Bends - update v15

    -- Bug fix: - Fixed bug that made all plugin UI parameters reset to default if either of "Reset Pose", "Reset Look" & "Load Pose" vam buttons we're used from within the "control & physics 1" tab.
  16. Skynet

    Plugins + Scripts Orifice Dynamics

    i dont have a VR headset required to spawn VR Hands, so i cant really debug what needs to be to ignore them from alignment
  17. Skynet

    Plugins + Scripts Stopper's Shoe Helper Alt

    you can reduce the foot rotation in the plugin and that will fix it for you
  18. Skynet

    Paid Plugins + Scripts PostFx Pro - Post Processing for Desktop & VR (Beta)

    hello, yes you can! but it will take a long time to render the temporal samples so i advise you to use 4K until i optimize it further
  19. Skynet

    Paid Looks Grace Ashcroft - RE Requiem

    hello, i use my own custom made hair shader. unfortunately it's only meant to be used for my paid looks, i might post it in the future for free though
  20. PostFx Pro - Post Processing for Desktop & VR (Beta)

    Paid Plugins + Scripts PostFx Pro - Post Processing for Desktop & VR (Beta) 1

    -- Description: - Post Processing plugin with effects that are fully compatible with VR mode, featuring: * SSAO: Screen Space Ambient Occlusion. * SSGI: Raymarched Global Illumination. (Bounce Lighting) * DOF: Depth Of Field with HQ bokeh with multiple shapes. * LUT: Color Grading that supports...
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